SWBF2-Classic-Msh-Viewer/QtMeshViewer/Source/MainWindow.cpp

184 lines
4.6 KiB
C++

#include "..\Header\MainWindow.h"
#include "..\Header\OglViewerWidget.h"
#include <QSurfaceFormat>
#include <QMessageBox>
#include <QFileDialog>
#include <QPalette>
#include <QAction>
#include <QSignalMapper>
#include <QFile>
#include <QSizePolicy>
#include "..\Header\FileInterface.h"
#define WINDOW_NAME "Mesh Viewer"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindowClass)
, m_curSeverity(0)
{
ui->setupUi(this);
setWindowTitle(WINDOW_NAME);
setWindowIcon(QIcon(":/images/icon.ico"));
QSurfaceFormat format;
format.setDepthBufferSize(24);
QSurfaceFormat::setDefaultFormat(format);
setupWidgets();
ui->statusBar->showMessage("MeshViewer by Anakin", 0);
m_fileInfo += "Filename: -\nMaterials: -\nVertices: -\nTriangle: -\n<detail>No file is open";
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::openFile()
{
QString fileName = QFileDialog::getOpenFileName(this, "Open File", "", "Mesh (*.msh)");
if(!fileName.isEmpty())
emit loadFile(fileName);
}
void MainWindow::setupWidgets()
{
OglViewerWidget* viewer = new OglViewerWidget(this);
setCentralWidget(viewer);
QAction *openFile = new QAction(QIcon(":/images/toolbar/open.png"), "Open file", this);
connect(openFile, &QAction::triggered, this, &MainWindow::openFile);
ui->mainToolBar->addAction(openFile);
ui->mainToolBar->addSeparator();
QSignalMapper* signalMapper = new QSignalMapper(this);
QAction *x = new QAction(QIcon(":/images/toolbar/X.png"), "X", this);
x->setCheckable(true);
x->setChecked(true);
ui->mainToolBar->addAction(x);
QAction *y = new QAction(QIcon(":/images/toolbar/Y.png"), "Y", this);
y->setCheckable(true);
y->setChecked(true);
ui->mainToolBar->addAction(y);
QAction *z = new QAction(QIcon(":/images/toolbar/Z.png"), "Z", this);
z->setCheckable(true);
z->setChecked(true);
ui->mainToolBar->addAction(z);
connect(x, SIGNAL(triggered()), signalMapper, SLOT(map()));
connect(y, SIGNAL(triggered()), signalMapper, SLOT(map()));
connect(z, SIGNAL(triggered()), signalMapper, SLOT(map()));
signalMapper->setMapping(x, 1);
signalMapper->setMapping(y, 2);
signalMapper->setMapping(z, 3);
connect(signalMapper, SIGNAL(mapped(int)), viewer, SLOT(changeDirection(int)));
ui->mainToolBar->addSeparator();
QAction *fileInfo = new QAction(QIcon(":/images/toolbar/info.png"), "File info", this);
connect(fileInfo, &QAction::triggered, this, &MainWindow::aboutFile);
ui->mainToolBar->addAction(fileInfo);
QAction *help = new QAction(QIcon(":/images/toolbar/about.png"), "Help", this);
connect(help, &QAction::triggered, this, &MainWindow::aboutTool);
ui->mainToolBar->addAction(help);
}
void MainWindow::aboutFile()
{
QMessageBox* dialog = new QMessageBox(QMessageBox::NoIcon,
WINDOW_NAME,
QString(m_fileInfo.left(m_fileInfo.indexOf("<detail>"))),
QMessageBox::StandardButton::Close,
this,
Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint);
dialog->setStyleSheet("QLabel{min-width: 200px;}");
dialog->setDetailedText(QString(m_fileInfo.right(m_fileInfo.size() - m_fileInfo.indexOf("<detail>") - 8)));
dialog->exec();
delete dialog;
}
void MainWindow::aboutTool()
{
QFile file(":/files/about.txt");
file.open(QIODevice::ReadOnly);
QMessageBox* dialog = new QMessageBox(
QMessageBox::Question,
WINDOW_NAME,
QString(file.readAll()),
QMessageBox::StandardButton::Close,
this,
Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint);
file.close();
dialog->exec();
delete dialog;
}
void MainWindow::setFileInfo(QString name, QStringList textures, int vertices, int triangle)
{
m_fileInfo = QByteArray("Filename: ");
m_fileInfo += name;
m_fileInfo += "\nMaterials: ";
m_fileInfo += QByteArray::number(textures.size());
m_fileInfo += "\nVertices: ";
m_fileInfo += QByteArray::number(vertices);
m_fileInfo += "\nTriangle: ";
m_fileInfo += QByteArray::number(triangle);
m_fileInfo += "<detail>";
int count(0);
for (auto& it : textures)
{
m_fileInfo += "Material ";
m_fileInfo += QByteArray::number(count++);
m_fileInfo += " - ";
m_fileInfo += it;
m_fileInfo += "\n";
}
}
void MainWindow::printMessage(QString message, int severity)
{
if (!ui->statusBar->currentMessage().isEmpty() && severity < m_curSeverity)
return;
m_curSeverity = severity;
int time(0);
QPalette palette;
switch (severity)
{
case 1:
time = 3000;
palette.setColor(QPalette::WindowText, Qt::darkYellow);
break;
case 2:
time = 3000;
palette.setColor(QPalette::WindowText, Qt::red);
break;
case 0:
default:
time = 2000;
palette.setColor(QPalette::WindowText, Qt::black);
break;
}
ui->statusBar->setPalette(palette);
ui->statusBar->showMessage(message, time);
}