now all MODL chunks from MSH2 are saved,
searching only subchunks and not all behind, finding corrupted size information and trying to continue
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parent
4f1ff65f71
commit
59446f088f
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@ -2,10 +2,11 @@
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#include <vector>
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#include <list>
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#include <fstream>
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//#include <windows.h>
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struct chunkHeader {
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char name[5];
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int size;
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std::uint32_t size;
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std::streampos position;
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};
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@ -18,12 +19,12 @@ public:
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private:
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std::list<chunkHeader*> lChunkMsh2;
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std::list<chunkHeader*> lChunkModl;
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std::list<std::list<chunkHeader*>*> lChunkModls;
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std::fstream fsMesh;
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private:
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void loadChunks(std::list<chunkHeader*> &destination, std::streampos start, const char end[5]);
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void loadChunks(std::list<chunkHeader*> &destination, std::streampos start, const std::uint32_t end);
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public:
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@ -14,6 +14,7 @@ Object::Object(const char* path)
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if (!fsMesh.is_open())
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throw std::invalid_argument(std::string("file not found: ") += path);
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// jump into msh2 todo: search for MSH2 if there is a shadowvolume
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fsMesh.seekg(8);
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char tempChunkName[5] = { 0 };
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fsMesh.read(reinterpret_cast<char*>(&tempChunkName[0]), sizeof(tempChunkName) - 1);
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@ -21,15 +22,20 @@ Object::Object(const char* path)
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if (strcmp(tempChunkName, "MSH2"))
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throw std::invalid_argument(std::string("corrupted file MSH2 expected instead of ") += tempChunkName);
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fsMesh.seekg(4, std::ios_base::cur);
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std::uint32_t tempSize;
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fsMesh.read(reinterpret_cast<char*>(&tempSize), sizeof(tempSize));
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loadChunks(lChunkMsh2, fsMesh.tellg(), "CL1L");
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// get all sub chunks from MSH2
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loadChunks(lChunkMsh2, fsMesh.tellg(), tempSize);
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// search for all MODL Chunks
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for (std::list<chunkHeader*>::iterator it = lChunkMsh2.begin(); it != lChunkMsh2.end(); it++)
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{
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if (!strcmp("MODL", (*it)->name))
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{
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loadChunks(lChunkModl, (*it)->position, "CL1L");
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std::list<chunkHeader*>* tempModlList = new std::list<chunkHeader*>;
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loadChunks(*tempModlList, (*it)->position, (*it)->size);
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lChunkModls.push_back(tempModlList);
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}
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}
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@ -47,9 +53,9 @@ Object::~Object()
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/////////////////////////////////////////////////////////////////////////
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// private functions
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void Object::loadChunks(std::list<chunkHeader*>& destination, std::streampos start, const char end[5])
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void Object::loadChunks(std::list<chunkHeader*>& destination, std::streampos start, const std::uint32_t end)
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{
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// Jump into Mesh2
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// jump to first chunk
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fsMesh.seekg(start);
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do
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@ -64,9 +70,19 @@ void Object::loadChunks(std::list<chunkHeader*>& destination, std::streampos sta
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fsMesh.seekg(tempHeader->size, std::ios_base::cur);
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if (!std::strcmp(tempHeader->name, end))
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// reached end
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if (fsMesh.tellg() - start == end)
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break;
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} while (fsMesh.good());
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// error. Maybe the size information is corrupted
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if (!fsMesh.good())
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{
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std::cout << "WARNING: corrupted file. Trying to continue" << std::endl;
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fsMesh.clear();
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break;
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}
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} while (true);
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std::cout << "got all chunks, totaly found: " << destination.size() << std::endl;
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