evaluate most of MODL chunk,

missing GEOM chunk,
This commit is contained in:
Anakin
2016-10-11 13:41:24 +02:00
parent 59446f088f
commit 548150f33e
3 changed files with 124 additions and 5 deletions

View File

@@ -2,7 +2,16 @@
#include <vector>
#include <list>
#include <fstream>
//#include <windows.h>
#include <string>
enum mtyp {
null,
dynamicMesh,
cloth,
bone,
staticMesh,
shadowMesh = 6
};
struct chunkHeader {
char name[5];
@@ -10,6 +19,28 @@ struct chunkHeader {
std::streampos position;
};
struct modl {
std::string name;
std::uint32_t size;
std::streampos position;
std::string parent;
mtyp type;
std::uint32_t zeroBaseIndex;
std::uint32_t renderFlags;
struct {
float scale[3];
float rotation[4];
float translation[3];
} tran;
struct {
std::uint32_t type;
float data1;
float data2;
float data3;
} swci;
};
class Object
{
public:
@@ -19,7 +50,7 @@ public:
private:
std::list<chunkHeader*> lChunkMsh2;
std::list<std::list<chunkHeader*>*> lChunkModls;
std::list<modl*> lModls;
std::fstream fsMesh;