texture is now correctly detected and used,

there seams to be a problem with the UV. They are not correctly
This commit is contained in:
Anakin
2016-10-22 15:35:06 +02:00
parent be97fa8e6f
commit 4f52510ff9
5 changed files with 18 additions and 9 deletions

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Release/Msh/cubeTex.msh Normal file

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Release/Msh/texture32R.tga Normal file

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