texture is now correctly detected and used,
there seams to be a problem with the UV. They are not correctly
This commit is contained in:
BIN
Release/Msh/cubeTex.msh
Normal file
BIN
Release/Msh/cubeTex.msh
Normal file
Binary file not shown.
BIN
Release/Msh/texture32R.tga
Normal file
BIN
Release/Msh/texture32R.tga
Normal file
Binary file not shown.
Reference in New Issue
Block a user