load tx1d texture
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@@ -43,7 +43,7 @@ private:
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void readVertex(Segment* dataDestination, std::streampos position);
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void readUV(Segment* dataDestination, std::streampos position);
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void loadTexture(QOpenGLTexture*& destination, QString filepath);
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void loadTexture(QOpenGLTexture*& destination, QString filepath, QString& filename);
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QMatrix4x4 getParentMatrix(std::string parent) const;
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QQuaternion getParentRotation(std::string parent) const;
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