SWBF-msh-Blender-IO/addons
2022-10-05 09:28:27 -04:00
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io_scene_swbf_msh When exporting collision primitives, check the swbf_msh_coll_prim primitive property before the name to catch primitives which have incorrect names. Previously the property would only be checked if the primitive was missing a name indicator, but it should be checked first and always because some primitives from XSI have name-type mismatch (cis_hover_aat) 2022-10-05 09:28:27 -04:00