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SWBF-msh-Blender-IO
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13a92e46c6
SWBF-msh-Blender-IO
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William Herald Snyder
13a92e46c6
Always calculate and use split normals when exporting mesh in order to account for sharp edges
2022-09-23 13:11:00 -04:00
..
io_scene_swbf_msh
Always calculate and use split normals when exporting mesh in order to account for sharp edges
2022-09-23 13:11:00 -04:00