Check if nothing selected before applying anim
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		| @@ -26,7 +26,7 @@ def extract_and_apply_anim(filename : str, scene : Scene): | ||||
|  | ||||
|     arma = bpy.context.view_layer.objects.active | ||||
|  | ||||
|     if arma.type != 'ARMATURE': | ||||
|     if not arma or arma.type != 'ARMATURE': | ||||
|         raise Exception("Select an armature to attach the imported animation to!") | ||||
|  | ||||
|     if scene.animation is None: | ||||
|   | ||||
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