Check if nothing selected before applying anim
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		| @@ -26,7 +26,7 @@ def extract_and_apply_anim(filename : str, scene : Scene): | |||||||
|  |  | ||||||
|     arma = bpy.context.view_layer.objects.active |     arma = bpy.context.view_layer.objects.active | ||||||
|  |  | ||||||
|     if arma.type != 'ARMATURE': |     if not arma or arma.type != 'ARMATURE': | ||||||
|         raise Exception("Select an armature to attach the imported animation to!") |         raise Exception("Select an armature to attach the imported animation to!") | ||||||
|  |  | ||||||
|     if scene.animation is None: |     if scene.animation is None: | ||||||
|   | |||||||
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