Triangle winding order for strips accounted for
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40343a2f69
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@ -166,11 +166,16 @@ def extract_models(scene: Scene, materials_map : Dict[str, bpy.types.Material])
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if seg.triangles:
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if seg.triangles:
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faces += [tuple([ind + offset for ind in tri]) for tri in seg.triangles]
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faces += [tuple([ind + offset for ind in tri]) for tri in seg.triangles]
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elif seg.triangle_strips:
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elif seg.triangle_strips:
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for strip in seg.triangle_strips:
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for strip in seg.triangle_strips:
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for i in range(len(strip) - 2):
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for i in range(len(strip) - 2):
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face = tuple([offset + strip[j] for j in range(i,i+3)])
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if i % 2 == 0:
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face = tuple([offset + strip[j] for j in [i,i+1,i+2]])
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else:
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face = tuple([offset + strip[j] for j in [i,i+2,i+1]])
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faces.append(face)
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faces.append(face)
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elif seg.polygons:
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elif seg.polygons:
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faces += [tuple([ind + offset for ind in polygon]) for polygon in seg.polygons]
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faces += [tuple([ind + offset for ind in polygon]) for polygon in seg.polygons]
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