- Updated folding actions and engine for more consistent behavior. - Added helper function `is_fold_hidden()` to check fold visibility state. - Improved gutter renderer to handle collapsible code blocks more reliably. - Refined tag handling for invisible folds to prevent desync issues. - Removed code fold Fix related entry in `TODO.md`.
22 lines
753 B
Markdown
22 lines
753 B
Markdown
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### Add
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1. Add Godot LSP Client
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1. Add Terminal plugin
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1. Add Plugin to <Shift\><Ctrl\>| and <Ctrl\>| to split views up, down, left, right
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1. Add <Ctrl\>i to **lsp_manager** to list who implements xyz
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### Change
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1. Make **telescope** plugin a generic base to allow query mode additions through plugins
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1. Make **lsp_manager** hard coded values configurable, plus add respective fields to UI
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### Fix
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- Fix <Ctrl\>z in multi-insert mode being funky. Insure updates happen on block level.
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I.E, maybe push updates to queue to insure block undo/redo?
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- Fix multi-insert not acting properly with - in word.
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I.E leader desync on <Ctrl\>left/right
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- Fix on lsp client unload to close files lsp side and unload server endpoint
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