GIF animation finalized, fixed too manyu size-request updates
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3fc6fbae86
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2b0703eb60
@ -18,8 +18,9 @@ class ImageViewScroll(Gtk.ScrolledWindow):
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def __init__(self):
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super(ImageViewScroll, self).__init__()
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self.fimages = settings.get_images_filter()
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self.curent_dir = None
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self.fimages = settings.get_images_filter()
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self.curent_dir = None
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self.size_request = None
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self._setup_styling()
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self._setup_signals()
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@ -107,5 +108,11 @@ class ImageViewScroll(Gtk.ScrolledWindow):
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event_system.emit("load_image_list", (path, img_list))
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@daemon_threaded
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def _size_request_change(self, widget = None, eve = None):
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GLib.idle_add(event_system.emit, *("size_allocate",))
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def _size_request_change(self, widget = None, rect = None):
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if not self.size_request:
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self.size_request = rect
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return
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if self.size_request.width != rect.width or self.size_request.height != rect.height:
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self.size_request = rect
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GLib.idle_add(event_system.emit, *("size_allocate",))
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@ -1,16 +1,14 @@
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# Python imports
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import inspect
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# Lib imports
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import gi
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gi.require_version('Gtk', '3.0')
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gi.require_version('Gdk', '3.0')
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gi.require_version('GdkPixbuf', '2.0')
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from gi.repository import Gtk
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from gi.repository import Gdk
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from gi.repository import GdkPixbuf
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from gi.repository.GLib import Bytes
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try:
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from PIL import Image as PImage
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logger.debug("Pillow library exists. Loading PIL as PImage...")
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@ -27,10 +25,11 @@ class ImageView(ImageViewMixin, Gtk.Image):
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def __init__(self):
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super(ImageView, self).__init__()
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self.pixbuf = None
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self.work_pixbuf = None
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self.animation = None
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self.fit_to_win = True
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self.pixbuff = None
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self.work_pixbuff = None
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self.fit_to_win = True
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self.animation = None
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self.playing_animation = False
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self._setup_styling()
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self._setup_signals()
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@ -68,51 +67,49 @@ class ImageView(ImageViewMixin, Gtk.Image):
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self.load_path(path)
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if self.animation:
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logger.debug("Start animation stub...")
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self._play_animation()
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def load_path(self, path):
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self.pixbuf = None
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self.work_pixbuf = None
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self.animation = None
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self.pixbuff = None
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self.work_pixbuff = None
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self.animation = None
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self._stop_animation()
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event_system.emit("update_path_label", (path,))
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if path.endswith(".gif"):
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self.set_as_gif(path)
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return
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if PImage and path.endswith(".webp"):
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self.set_as_webp(path)
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if not self.work_pixbuf:
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if not self.work_pixbuff:
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self.set_as_static(path)
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self.pixbuf = self.work_pixbuf
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if self.animation:
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...
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else:
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self.set_from_pixbuf(self.work_pixbuf)
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if self.fit_to_win:
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self._fit_to_container()
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def set_as_gif(self, path):
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self.work_pixbuf = GdkPixbuf.PixbufAnimation.new_from_file(path).get_static_image()
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image = None
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try:
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self.animation = Gtk.Image.new_from_file(path).get_animation()
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image = GdkPixbuf.PixbufAnimation.new_from_file(path)
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except Exception:
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self.animation = Gtk.Image.new_from_resource(path).get_animation()
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image = GdkPixbuf.PixbufAnimation.new_from_resource(path)
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self.animation = image.get_iter()
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def set_as_static(self, path):
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try:
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self.work_pixbuf = Gtk.Image.new_from_file(path).get_pixbuf()
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self.work_pixbuff = Gtk.Image.new_from_file(path).get_pixbuf()
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except Exception:
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self.work_pixbuf = Gtk.Image.new_from_resource(path).get_pixbuf()
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self.work_pixbuff = Gtk.Image.new_from_resource(path).get_pixbuf()
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self.pixbuff = self.work_pixbuff
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def set_as_webp(self, path):
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w = settings.get_thumbnail_with()
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h = settings.get_thumbnail_height()
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print("shit")
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self.work_pixbuf = self.image2pixbuf(path, w, h)
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self.work_pixbuff = self.image2pixbuf(path, w, h)
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@staticmethod
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def image2pixbuf(path, _w, _h):
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@ -8,46 +8,55 @@
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class ImageViewMixin:
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def _zoom_out(self):
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if self.work_pixbuf and self.pixbuf:
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if self.work_pixbuff and self.pixbuff:
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# TODO: Setup scale factor setting to pull from settings...
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stepx = self.work_pixbuf.get_width() * 0.05
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stepy = self.work_pixbuf.get_height() * 0.05
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stepx = self.work_pixbuff.get_width() * 0.05
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stepy = self.work_pixbuff.get_height() * 0.05
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w = self.work_pixbuf.get_width() - stepx
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h = self.work_pixbuf.get_height() - stepy
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w = self.work_pixbuff.get_width() - stepx
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h = self.work_pixbuff.get_height() - stepy
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self.work_pixbuf = self.pixbuf.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
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self.set_from_pixbuf(self.work_pixbuf)
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self.work_pixbuff = self.pixbuff.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
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self.set_from_pixbuf(self.work_pixbuff)
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def _rotate_left(self):
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if self.work_pixbuf and self.pixbuf:
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self.work_pixbuf = self.work_pixbuf.rotate_simple(GdkPixbuf.PixbufRotation.COUNTERCLOCKWISE)
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self.pixbuf = self.pixbuf.rotate_simple(GdkPixbuf.PixbufRotation.COUNTERCLOCKWISE)
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self.set_from_pixbuf(self.work_pixbuf)
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if self.work_pixbuff and self.pixbuff:
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self.work_pixbuff = self.work_pixbuff.rotate_simple(GdkPixbuf.PixbufRotation.COUNTERCLOCKWISE)
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self.pixbuff = self.pixbuff.rotate_simple(GdkPixbuf.PixbufRotation.COUNTERCLOCKWISE)
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self.set_from_pixbuf(self.work_pixbuff)
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def _vertical_flip(self):
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if self.work_pixbuf and self.pixbuf:
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self.work_pixbuf = self.work_pixbuf.flip(True)
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self.pixbuf = self.pixbuf.flip(True)
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self.set_from_pixbuf(self.work_pixbuf)
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if self.work_pixbuff and self.pixbuff:
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self.work_pixbuff = self.work_pixbuff.flip(True)
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self.pixbuff = self.pixbuff.flip(True)
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self.set_from_pixbuf(self.work_pixbuff)
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def _scale_1_two_1(self):
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self.fit_to_win = False
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if self.work_pixbuf and self.pixbuf:
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self.work_pixbuf = self.pixbuf
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self.set_from_pixbuf(self.work_pixbuf)
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if self.work_pixbuff and self.pixbuff:
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self.work_pixbuff = self.pixbuff
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self.set_from_pixbuf(self.work_pixbuff)
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def _fit_to_container(self):
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def _fit_to_container(self, pixbuff = None):
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self.fit_to_win = True
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if self.work_pixbuf and self.pixbuf:
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print(self.work_pixbuff)
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if (self.work_pixbuff and self.pixbuff) or pixbuff:
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parent_aloc = self.get_parent().get_parent().get_allocation()
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pw = parent_aloc.width
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ph = parent_aloc.height
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iw = self.pixbuf.get_width()
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ih = self.pixbuf.get_height()
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iw = None
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ih = None
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w = 0
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h = 0
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if pixbuff:
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iw = pixbuff.get_width()
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ih = pixbuff.get_height()
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else:
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iw = self.pixbuff.get_width()
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ih = self.pixbuff.get_height()
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if iw == 0 or ih == 0:
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return
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@ -58,34 +67,57 @@ class ImageViewMixin:
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h = ph
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w = (iw * h) / ih + 0.5
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if not pixbuff in (None, ""):
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return pixbuff.scale_simple(w, h, 2)
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self.work_pixbuf = self.pixbuf.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
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self.set_from_pixbuf(self.work_pixbuf)
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self.work_pixbuff = self.pixbuff.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
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self.set_from_pixbuf(self.work_pixbuff)
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def _horizontal_flip(self):
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if self.work_pixbuf and self.pixbuf:
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self.work_pixbuf = self.work_pixbuf.flip(False)
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self.pixbuf = self.pixbuf.flip(False)
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self.set_from_pixbuf(self.work_pixbuf)
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if self.work_pixbuff and self.pixbuff:
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self.work_pixbuff = self.work_pixbuff.flip(False)
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self.pixbuff = self.pixbuff.flip(False)
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self.set_from_pixbuf(self.work_pixbuff)
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def _rotate_right(self):
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if self.work_pixbuf and self.pixbuf:
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self.work_pixbuf = self.work_pixbuf.rotate_simple(GdkPixbuf.PixbufRotation.CLOCKWISE)
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self.pixbuf = self.pixbuf.rotate_simple(GdkPixbuf.PixbufRotation.CLOCKWISE)
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self.set_from_pixbuf(self.work_pixbuf)
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if self.work_pixbuff and self.pixbuff:
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self.work_pixbuff = self.work_pixbuff.rotate_simple(GdkPixbuf.PixbufRotation.CLOCKWISE)
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self.pixbuff = self.pixbuff.rotate_simple(GdkPixbuf.PixbufRotation.CLOCKWISE)
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self.set_from_pixbuf(self.work_pixbuff)
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def _zoom_in(self):
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if self.work_pixbuf and self.pixbuf:
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if self.work_pixbuff and self.pixbuff:
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# TODO: Setup scale factor setting to pull from settings...
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stepx = self.work_pixbuf.get_width() * 0.05
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stepy = self.work_pixbuf.get_height() * 0.05
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stepx = self.work_pixbuff.get_width() * 0.05
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stepy = self.work_pixbuff.get_height() * 0.05
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w = self.work_pixbuf.get_width() + stepx
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h = self.work_pixbuf.get_height() + stepy
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w = self.work_pixbuff.get_width() + stepx
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h = self.work_pixbuff.get_height() + stepy
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self.work_pixbuf = self.pixbuf.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
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self.set_from_pixbuf(self.work_pixbuf)
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self.work_pixbuff = self.pixbuff.scale_simple(w, h, 2) # 2 = BILINEAR and is best by default
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self.set_from_pixbuf(self.work_pixbuff)
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def _size_allocate(self):
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if self.fit_to_win:
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self._fit_to_container()
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@daemon_threaded
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def _play_animation(self):
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import time
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from gi.repository import GLib
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self.playing_animation = True
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# NOTE: Divide by 1000 b/c time.sleep takes seconds but delay is in milliseconds
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delay = self.animation.get_delay_time() / 1000
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while self.playing_animation:
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self.animation.advance()
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pixbuff = self.animation.get_pixbuf()
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pixbuff = pixbuff if not self.fit_to_win else self._fit_to_container(pixbuff)
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GLib.idle_add(self.set_from_pixbuf, *(pixbuff,))
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time.sleep(delay)
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def _stop_animation(self):
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self.playing_animation = False
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