206 lines
5.9 KiB
Python
Executable File
206 lines
5.9 KiB
Python
Executable File
#!/usr/bin/python
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# Terminator by Chris Jones <cmsj@tenshu.net>
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# GPL v2 only
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"""window.py - class for the main Terminator window"""
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import pygtk
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pygtk.require('2.0')
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import gobject
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import gtk
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from util import dbg, err
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from version import APP_NAME
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from container import Container
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from newterminator import Terminator
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try:
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import deskbar.core.keybinder as bindkey
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except ImportError:
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err('Unable to find python bindings for deskbar, "hide_window" is not' \
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'available.')
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class Window(Container, gtk.Window):
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"""Class implementing a top-level Terminator window"""
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terminator = None
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title = None
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isfullscreen = None
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ismaximised = None
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hidebound = None
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hidefunc = None
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def __init__(self, configobject):
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"""Class initialiser"""
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self.terminator = Terminator()
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Container.__init__(self, configobject)
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gtk.Window.__init__(self)
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gobject.type_register(Window)
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self.register_signals(Window)
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self.set_property('allow-shrink', True)
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self.apply_icon()
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self.register_callbacks()
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self.apply_config()
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self.default_setup()
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def register_callbacks(self):
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"""Connect the GTK+ signals we care about"""
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self.connect('key-press-event', self.on_key_press)
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self.connect('delete_event', self.on_delete_event)
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self.connect('destroy', self.on_destroy_event)
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self.connect('window-state-event', self.on_window_state_changed)
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# Attempt to grab a global hotkey for hiding the window.
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# If we fail, we'll never hide the window, iconifying instead.
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try:
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self.hidebound = bindkey.tomboy_keybinder_bind(
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self.config['keybindings']['hide_window'],
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self.on_hide_window)
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except NameError:
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pass
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if not self.hidebound:
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dbg('Unable to bind hide_window key, another instance has it.')
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self.hidefunc = self.iconify
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else:
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self.hidefunc = self.hide
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def apply_config(self):
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"""Apply various configuration options"""
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self.set_fullscreen(self.config['fullscreen'])
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self.set_maximised(self.config['maximised'])
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self.set_borderless(self.config['borderless'])
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self.set_real_transparency(self.config['enable_real_transparency'])
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if self.hidebound:
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self.set_hidden(self.config['hidden'])
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else:
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self.set_iconified(self.config['hidden'])
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def apply_icon(self):
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"""Set the window icon"""
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icon_theme = gtk.IconTheme()
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try:
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icon = icon_theme.load_icon(APP_NAME, 48, 0)
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except NameError:
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dbg('Unable to load 48px Terminator icon')
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icon = self.render_icon(gtk.STOCK_DIALOG_INFO, gtk.ICON_SIZE_BUTTON)
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self.set_icon(icon)
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def default_setup(self):
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"""Set up the default child widget"""
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terminal = self.terminator.new_terminal()
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self.add(terminal)
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terminal.hide_titlebar()
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self.show()
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terminal.spawn_child()
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def on_key_press(self, window, event):
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"""Handle a keyboard event"""
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pass
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def on_delete_event(self, window, event, data=None):
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"""Handle a window close request"""
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pass
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def on_destroy_event(self, widget, data=None):
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"""Handle window descruction"""
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pass
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def on_hide_window(self, data):
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"""Handle a request to hide/show the window"""
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pass
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def on_window_state_changed(self, window, event):
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"""Handle the state of the window changing"""
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self.isfullscreen = bool(event.new_window_state &
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gtk.gdk.WINDOW_STATE_FULLSCREEN)
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self.ismaximised = bool(event.new_window_state &
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gtk.gdk.WINDOW_STATE_MAXIMIZED)
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dbg('window state changed: fullscreen %s, maximised %s' %
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(self.isfullscreen, self.ismaximised))
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return(False)
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def set_maximised(self, value):
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"""Set the maximised state of the window from the supplied value"""
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if value == True:
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self.maximize()
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else:
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self.unmaximize()
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def set_fullscreen(self, value):
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"""Set the fullscreen state of the window from the supplied value"""
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if value == True:
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self.fullscreen()
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else:
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self.unfullscreen()
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def set_borderless(self, value):
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"""Set the state of the window border from the supplied value"""
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self.set_decorated (not value)
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def set_hidden(self, value):
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"""Set the visibility of the window from the supplied value"""
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pass
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def set_iconified(self, value):
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"""Set the minimised state of the window from the value"""
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pass
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def set_real_transparency(self, value):
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"""Enable RGBA if supported on the current screen"""
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screen = self.get_screen()
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if value:
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colormap = screen.get_rgba_colormap()
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else:
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colormap = screen.get_rgb_colormap()
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if colormap:
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self.set_colormap(colormap)
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class WindowTitle(object):
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"""Class to handle the setting of the window title"""
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window = None
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text = None
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forced = None
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def __init__(self, window):
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"""Class initialiser"""
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self.window = window
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self.forced = False
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def set_title(self, newtext):
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"""Set the title"""
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if not self.forced:
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self.text = newtext
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self.update()
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def force_title(self, newtext):
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"""Force a specific title"""
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if newtext:
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self.set_title(newtext)
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self.forced = True
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else:
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self.forced = False
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def update(self):
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"""Update the title automatically"""
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title = None
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# FIXME: What the hell is this for?!
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if self.forced:
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title = self.text
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else:
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title = "%s" % self.text
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self.window.set_title(title)
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# vim: set expandtab ts=4 sw=4:
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