* Merge feature branch for tab/terminal title editing from Haim Daniel
* Tweak the shortcuts * Update the HTML manual * Add a missing image
This commit is contained in:
commit
e2f7f429ac
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@ -501,15 +501,15 @@ Or maybe for you it is with tabs.
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In Terminator you can rename three things:
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In Terminator you can rename three things:
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+----------+---------------------------+-------------------+
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+----------------+---------------------------+--------------------+
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| Edit | Mouse | Default Shortcut |
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| Edit | Mouse | Default Shortcut |
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+==========+===========================+===================+
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+================+===========================+====================+
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| Window | N/A | ``Alt``\ +\ ``T`` |
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| Window title | N/A | ``Ctrl``\ +\ ``W`` |
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+----------+---------------------------+-------------------+
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+----------------+---------------------------+--------------------+
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| Titlebar | ``double-click`` titlebar | N/A (TBD) |
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| Tab title | ``double-click`` tab | ``Ctrl``\ +\ ``A`` |
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+----------+---------------------------+-------------------+
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+----------------+---------------------------+--------------------+
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| Tab | ``double-click`` tab | N/A (TBD) |
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| Terminal title | ``double-click`` titlebar | ``Ctrl``\ +\ ``X`` |
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+----------+---------------------------+-------------------+
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+----------------+---------------------------+--------------------+
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Additionally all three can be saved/loaded from a :ref:`layout <layouts>`,
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Additionally all three can be saved/loaded from a :ref:`layout <layouts>`,
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or the window title can be set using a
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or the window title can be set using a
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@ -210,7 +210,17 @@
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#terminator-action-shots">Terminator action shots</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#terminator-action-shots">Terminator action shots</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#manual-updates">Manual updates</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#manual-updates">Manual updates</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#testing">Testing</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#testing">Testing</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#bugs">Bugs</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#bugs">Bugs</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="gettinginvolved.html#bug-handling">Bug handling</a><ul>
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<li class="toctree-l4"><a class="reference internal" href="gettinginvolved.html#initial-new">Initial/New</a></li>
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<li class="toctree-l4"><a class="reference internal" href="gettinginvolved.html#investigation">Investigation</a></li>
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<li class="toctree-l4"><a class="reference internal" href="gettinginvolved.html#acceptance">Acceptance</a></li>
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<li class="toctree-l4"><a class="reference internal" href="gettinginvolved.html#resolved">Resolved</a></li>
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<li class="toctree-l4"><a class="reference internal" href="gettinginvolved.html#available">Available</a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#plugins">Plugins</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#plugins">Plugins</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#main-application-development">Main Application Development</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#main-application-development">Main Application Development</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#gtk3-port">GTK3 Port</a></li>
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<li class="toctree-l2"><a class="reference internal" href="gettinginvolved.html#gtk3-port">GTK3 Port</a></li>
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@ -897,9 +907,9 @@ Or maybe for you it is with tabs.</p>
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<p>In Terminator you can rename three things:</p>
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<p>In Terminator you can rename three things:</p>
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<table border="1" class="docutils">
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<table border="1" class="docutils">
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<colgroup>
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<colgroup>
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<col width="18%" />
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<col width="25%" />
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<col width="48%" />
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<col width="43%" />
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<col width="34%" />
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<col width="32%" />
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</colgroup>
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</colgroup>
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<thead valign="bottom">
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<thead valign="bottom">
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<tr class="row-odd"><th class="head">Edit</th>
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<tr class="row-odd"><th class="head">Edit</th>
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@ -908,17 +918,17 @@ Or maybe for you it is with tabs.</p>
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</tr>
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</tr>
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</thead>
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</thead>
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<tbody valign="top">
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<tbody valign="top">
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<tr class="row-even"><td>Window</td>
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<tr class="row-even"><td>Window title</td>
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<td>N/A</td>
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<td>N/A</td>
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<td><code class="docutils literal"><span class="pre">Alt</span></code>+<code class="docutils literal"><span class="pre">T</span></code></td>
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<td><code class="docutils literal"><span class="pre">Ctrl</span></code>+<code class="docutils literal"><span class="pre">W</span></code></td>
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</tr>
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</tr>
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<tr class="row-odd"><td>Titlebar</td>
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<tr class="row-odd"><td>Tab title</td>
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<td><code class="docutils literal"><span class="pre">double-click</span></code> titlebar</td>
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<td>N/A (TBD)</td>
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</tr>
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<tr class="row-even"><td>Tab</td>
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<td><code class="docutils literal"><span class="pre">double-click</span></code> tab</td>
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<td><code class="docutils literal"><span class="pre">double-click</span></code> tab</td>
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<td>N/A (TBD)</td>
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<td><code class="docutils literal"><span class="pre">Ctrl</span></code>+<code class="docutils literal"><span class="pre">A</span></code></td>
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</tr>
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<tr class="row-even"><td>Terminal title</td>
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<td><code class="docutils literal"><span class="pre">double-click</span></code> titlebar</td>
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<td><code class="docutils literal"><span class="pre">Ctrl</span></code>+<code class="docutils literal"><span class="pre">X</span></code></td>
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</tr>
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</tr>
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</tbody>
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</tbody>
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</table>
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</table>
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File diff suppressed because one or more lines are too long
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@ -501,15 +501,15 @@ Or maybe for you it is with tabs.
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In Terminator you can rename three things:
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In Terminator you can rename three things:
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+----------+---------------------------+-------------------+
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+----------------+---------------------------+--------------------+
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| Edit | Mouse | Default Shortcut |
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| Edit | Mouse | Default Shortcut |
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+==========+===========================+===================+
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+================+===========================+====================+
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| Window | N/A | ``Alt``\ +\ ``T`` |
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| Window title | N/A | ``Ctrl``\ +\ ``W`` |
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+----------+---------------------------+-------------------+
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+----------------+---------------------------+--------------------+
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| Titlebar | ``double-click`` titlebar | N/A (TBD) |
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| Tab title | ``double-click`` tab | ``Ctrl``\ +\ ``A`` |
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+----------+---------------------------+-------------------+
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+----------------+---------------------------+--------------------+
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| Tab | ``double-click`` tab | N/A (TBD) |
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| Terminal title | ``double-click`` titlebar | ``Ctrl``\ +\ ``X`` |
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+----------+---------------------------+-------------------+
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+----------------+---------------------------+--------------------+
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Additionally all three can be saved/loaded from a :ref:`layout <layouts>`,
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Additionally all three can be saved/loaded from a :ref:`layout <layouts>`,
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or the window title can be set using a
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or the window title can be set using a
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Binary file not shown.
After Width: | Height: | Size: 94 KiB |
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@ -221,8 +221,14 @@ Decrease font size. \fBNote:\fP This may require you to press shift, depending o
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.B Ctrl+Zero (0)
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.B Ctrl+Zero (0)
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Restore font size to original setting.
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Restore font size to original setting.
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.TP
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.TP
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.B Alt+T
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.B Ctrl+W
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Rename titlebar.
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Rename window title.
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.TP
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.B Ctrl+A
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Rename tab title.
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.TP
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.B Ctrl+X
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Rename terminal title.
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.TP
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.TP
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.B Super+1
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.B Super+1
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Insert terminal number, i.e. 1 to 12.
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Insert terminal number, i.e. 1 to 12.
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@ -286,6 +286,18 @@ Note that <Alt><Shift>1 may need to be provided as <Alt>! or similar,
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depending on your keyboard layout.
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depending on your keyboard layout.
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Default value: \fBUnbound\fR
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Default value: \fBUnbound\fR
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.TP
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.TP
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.B edit_window_title
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Edit the current active window's title
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Default value: \fB<Ctrl>W\fR
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.TP
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.B edit_tab_title
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Edit the currently active tab's title
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Default value: \fB<Ctrl>A\fR
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.TP
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.B edit_terminal_title
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Edit the currently active terminal's title
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Default value: \fB<Ctrl>X\fR
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.TP
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.B full_screen
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.B full_screen
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Toggle the window to a fullscreen window.
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Toggle the window to a fullscreen window.
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Default value: \fBF11\fR
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Default value: \fBF11\fR
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@ -190,7 +190,9 @@ DEFAULTS = {
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'broadcast_all' : '<Alt>a',
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'broadcast_all' : '<Alt>a',
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'insert_number' : '<Super>1',
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'insert_number' : '<Super>1',
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'insert_padded' : '<Super>0',
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'insert_padded' : '<Super>0',
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'edit_window_title': '<Alt>t',
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'edit_window_title': '<Control>w',
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'edit_tab_title' : '<Control>a',
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'edit_terminal_title': '<Control>x',
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'layout_launcher' : '<Alt>l',
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'layout_launcher' : '<Alt>l',
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'next_profile' : '',
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'next_profile' : '',
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'previous_profile' : '',
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'previous_profile' : '',
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@ -26,7 +26,8 @@ class EditableLabel(gtk.EventBox):
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# pylint: disable-msg=R0904
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# pylint: disable-msg=R0904
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"""
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"""
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An eventbox that partialy emulate a gtk.Label
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An eventbox that partialy emulate a gtk.Label
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On double-click, the label is editable, entering an empty will revert back to automatic text
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On double-click or key binding the label is editable, entering an empty
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will revert back to automatic text
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"""
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"""
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_label = None
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_label = None
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_ebox = None
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_ebox = None
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@ -69,12 +70,8 @@ class EditableLabel(gtk.EventBox):
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"""get the text from the label"""
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"""get the text from the label"""
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return(self._label.get_text())
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return(self._label.get_text())
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def _on_click_text(self, widget, event):
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def edit(self):
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# pylint: disable-msg=W0613
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""" Start editing the widget text """
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"""event handling text edition"""
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if event.button != 1:
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return False
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if event.type == gtk.gdk._2BUTTON_PRESS:
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self.remove(self._label)
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self.remove(self._label)
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self._entry = gtk.Entry()
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self._entry = gtk.Entry()
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self._entry.set_text(self._label.get_text())
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self._entry.set_text(self._label.get_text())
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@ -91,8 +88,16 @@ class EditableLabel(gtk.EventBox):
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self._on_entry_buttonpress)
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self._on_entry_buttonpress)
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self._entry_handler_id.append(sig)
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self._entry_handler_id.append(sig)
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self._entry.grab_focus()
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self._entry.grab_focus()
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return(True)
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return(False)
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def _on_click_text(self, widget, event):
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# pylint: disable-msg=W0613
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"""event handling text edition"""
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if event.button != 1:
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return False
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if event.type == gtk.gdk._2BUTTON_PRESS:
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self.edit()
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return True
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return False
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def _entry_to_label (self, widget, event):
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def _entry_to_label (self, widget, event):
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# pylint: disable-msg=W0613
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# pylint: disable-msg=W0613
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@ -536,6 +536,9 @@ class TabLabel(gtk.HBox):
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else:
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else:
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return(None)
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return(None)
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def edit(self):
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self.label.edit()
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def update_button(self):
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def update_button(self):
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"""Update the state of our close button"""
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"""Update the state of our close button"""
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if not self.config['close_button_on_tab']:
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if not self.config['close_button_on_tab']:
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@ -148,6 +148,8 @@ class PrefsEditor:
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'insert_number' : _('Insert terminal number'),
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'insert_number' : _('Insert terminal number'),
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'insert_padded' : _('Insert padded terminal number'),
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'insert_padded' : _('Insert padded terminal number'),
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'edit_window_title': _('Edit window title'),
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'edit_window_title': _('Edit window title'),
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'edit_terminal_title': _('Edit terminal title'),
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'edit_tab_title' : _('Edit tab title'),
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'layout_launcher' : _('Open layout launcher window'),
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'layout_launcher' : _('Open layout launcher window'),
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'next_profile' : _('Switch to next profile'),
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'next_profile' : _('Switch to next profile'),
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'previous_profile' : _('Switch to previous profile'),
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'previous_profile' : _('Switch to previous profile'),
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@ -1838,6 +1838,20 @@ class Terminal(gtk.VBox):
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dialog.destroy()
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dialog.destroy()
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return
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return
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def key_edit_tab_title(self):
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window = self.get_toplevel()
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if not window.is_child_notebook():
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return
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notebook = window.get_children()[0]
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n_page = notebook.get_current_page()
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page = notebook.get_nth_page(n_page)
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label = notebook.get_tab_label(page)
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label.edit()
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def key_edit_terminal_title(self):
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self.titlebar.label.edit()
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def key_layout_launcher(self):
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def key_layout_launcher(self):
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LAYOUTLAUNCHER=LayoutLauncher()
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LAYOUTLAUNCHER=LayoutLauncher()
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