merge kees cook's directional-navigation branch
This commit is contained in:
commit
9721ee5d12
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@ -114,6 +114,10 @@ Defaults = {
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'new_tab' : '<Ctrl><Shift>T',
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'go_next' : ('<Ctrl><Shift>N','<Ctrl>Tab'),
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'go_prev' : ('<Ctrl><Shift>P','<Ctrl><Shift>Tab'),
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'go_up' : '<Alt>Up',
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'go_down' : '<Alt>Down',
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'go_left' : '<Alt>Left',
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'go_right' : '<Alt>Right',
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'split_horiz' : '<Ctrl><Shift>O',
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'split_vert' : '<Ctrl><Shift>E',
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'close_term' : '<Ctrl><Shift>W',
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@ -823,7 +823,201 @@ class Terminator:
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return True
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return False
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def go_to (self, term, selector):
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current = self.term_list.index (term)
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target = selector (term)
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if not target is None:
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term = self.term_list[target]
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##we need to set the current page of each notebook
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self._set_current_notebook_page_recursive(term)
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term._vte.grab_focus ()
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def _select_direction (self, term, matcher):
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current = self.term_list.index (term)
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current_geo = term.get_geometry ()
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best_index = None
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best_geo = None
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for i in range(0,len(self.term_list)):
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if i == current:
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continue
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possible = self.term_list[i]
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possible_geo = possible.get_geometry ()
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#import pprint
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#print "I am %d" % (current)
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#pprint.pprint(current_geo)
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#print "I saw %d" % (i)
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#pprint.pprint(possible_geo)
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if matcher (current_geo, possible_geo, best_geo):
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best_index = i
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best_geo = possible_geo
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#if best_index is None:
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# print "nothing best"
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#else:
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# print "sending %d" % (best_index)
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return best_index
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def _match_up (self, current_geo, possible_geo, best_geo):
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'''We want to find terminals that are fully above the top
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border, but closest in the y direction, breaking ties via
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the closest cursor x position.'''
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#print "matching up..."
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# top edge of the current terminal
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edge = current_geo['origin_y']
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# botoom edge of the possible target
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new_edge = possible_geo['origin_y']+possible_geo['span_y']
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if new_edge < edge:
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#print "new_edge < edge"
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if best_geo is None:
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#print "first thing left"
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return True
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best_edge = best_geo['origin_y']+best_geo['span_y']
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if new_edge > best_edge:
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#print "closer y"
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return True
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if new_edge == best_edge:
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#print "same y"
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cursor = current_geo['origin_x'] + current_geo['cursor_x']
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new_cursor = possible_geo['origin_x'] + possible_geo['cursor_x']
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best_cursor = best_geo['origin_x'] + best_geo['cursor_x']
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if abs(new_cursor - cursor) < abs(best_cursor - cursor):
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#print "closer x"
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return True
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#print "fail"
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return False
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def _match_down (self, current_geo, possible_geo, best_geo):
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'''We want to find terminals that are fully below the bottom
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border, but closest in the y direction, breaking ties via
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the closest cursor x position.'''
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#print "matching down..."
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# bottom edge of the current terminal
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edge = current_geo['origin_y']+current_geo['span_y']
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# top edge of the possible target
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new_edge = possible_geo['origin_y']
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#print "edge: %d new_edge: %d" % (edge, new_edge)
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if new_edge > edge:
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#print "new_edge > edge"
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if best_geo is None:
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#print "first thing right"
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return True
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best_edge = best_geo['origin_y']
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#print "best_edge: %d" % (best_edge)
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if new_edge < best_edge:
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#print "closer y"
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return True
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if new_edge == best_edge:
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#print "same y"
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cursor = current_geo['origin_x'] + current_geo['cursor_x']
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new_cursor = possible_geo['origin_x'] + possible_geo['cursor_x']
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best_cursor = best_geo['origin_x'] + best_geo['cursor_x']
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if abs(new_cursor - cursor) < abs(best_cursor - cursor):
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#print "closer x"
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return True
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#print "fail"
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return False
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def _match_left (self, current_geo, possible_geo, best_geo):
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'''We want to find terminals that are fully to the left of
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the left-side border, but closest in the x direction, breaking
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ties via the closest cursor y position.'''
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#print "matching left..."
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# left-side edge of the current terminal
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edge = current_geo['origin_x']
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# right-side edge of the possible target
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new_edge = possible_geo['origin_x']+possible_geo['span_x']
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if new_edge < edge:
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#print "new_edge(%d) < edge(%d)" % (new_edge, edge)
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if best_geo is None:
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#print "first thing left"
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return True
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best_edge = best_geo['origin_x']+best_geo['span_x']
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if new_edge > best_edge:
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#print "closer x (new_edge(%d) > best_edge(%d))" % (new_edge, best_edge)
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return True
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if new_edge == best_edge:
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#print "same x"
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cursor = current_geo['origin_y'] + current_geo['cursor_y']
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new_cursor = possible_geo['origin_y'] + possible_geo['cursor_y']
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best_cursor = best_geo['origin_y'] + best_geo['cursor_y']
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if abs(new_cursor - cursor) < abs(best_cursor - cursor):
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#print "closer y"
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return True
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#print "fail"
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return False
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def _match_right (self, current_geo, possible_geo, best_geo):
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'''We want to find terminals that are fully to the right of
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the right-side border, but closest in the x direction, breaking
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ties via the closest cursor y position.'''
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#print "matching right..."
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# right-side edge of the current terminal
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edge = current_geo['origin_x']+current_geo['span_x']
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# left-side edge of the possible target
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new_edge = possible_geo['origin_x']
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#print "edge: %d new_edge: %d" % (edge, new_edge)
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if new_edge > edge:
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#print "new_edge > edge"
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if best_geo is None:
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#print "first thing right"
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return True
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best_edge = best_geo['origin_x']
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#print "best_edge: %d" % (best_edge)
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if new_edge < best_edge:
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#print "closer x"
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return True
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if new_edge == best_edge:
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#print "same x"
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cursor = current_geo['origin_y'] + current_geo['cursor_y']
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new_cursor = possible_geo['origin_y'] + possible_geo['cursor_y']
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best_cursor = best_geo['origin_y'] + best_geo['cursor_y']
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if abs(new_cursor - cursor) < abs(best_cursor - cursor):
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#print "closer y"
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return True
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#print "fail"
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return False
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def _select_up (self, term):
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return self._select_direction (term, self._match_up)
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def _select_down (self, term):
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return self._select_direction (term, self._match_down)
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def _select_left (self, term):
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return self._select_direction (term, self._match_left)
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def _select_right (self, term):
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return self._select_direction (term, self._match_right)
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def go_next (self, term):
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self.go_to (term, self._select_next)
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def go_prev (self, term):
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self.go_to (term, self._select_prev)
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def go_up (self, term):
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self.go_to (term, self._select_up)
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def go_down (self, term):
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self.go_to (term, self._select_down)
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def go_left (self, term):
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self.go_to (term, self._select_left)
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def go_right (self, term):
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self.go_to (term, self._select_right)
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def _select_next (self, term):
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current = self.term_list.index (term)
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next = None
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if self.conf.cycle_term_tab:
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@ -833,23 +1027,17 @@ class Terminator:
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first = self._notebook_first_term(notebookpage[1])
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if term == last:
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next = self.term_list.index(first)
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if next is None:
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if current == len (self.term_list) - 1:
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next = 0
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else:
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next = current + 1
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return next
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nextterm = self.term_list[next]
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##we need to set the current page of each notebook
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self._set_current_notebook_page_recursive(nextterm)
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nextterm._vte.grab_focus ()
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def go_prev (self, term):
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def _select_prev (self, term):
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current = self.term_list.index (term)
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previous = None
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if self.conf.cycle_term_tab:
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notebookpage = self.get_first_notebook_page(term)
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if notebookpage:
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@ -863,12 +1051,7 @@ class Terminator:
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previous = len (self.term_list) - 1
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else:
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previous = current - 1
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#self.window.set_title(self.term_list[previous]._vte.get_window_title())
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previousterm = self.term_list[previous]
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##we need to set the current page of each notebook
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self._set_current_notebook_page_recursive(previousterm)
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previousterm._vte.grab_focus ()
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return previous
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def _set_current_notebook_page_recursive(self, widget):
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page = self.get_first_notebook_page(widget)
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@ -747,6 +747,18 @@ text/plain
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def key_go_prev(self):
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self.terminator.go_prev (self)
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def key_go_up(self):
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self.terminator.go_up (self)
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def key_go_down(self):
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self.terminator.go_down (self)
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def key_go_left(self):
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self.terminator.go_left (self)
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def key_go_right(self):
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self.terminator.go_right (self)
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def key_split_horiz(self):
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self.terminator.splitaxis (self, False)
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@ -872,6 +884,29 @@ text/plain
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startrow = max(0, endrow - self.conf.scrollback_lines)
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return(startrow, endrow)
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def get_geometry (self):
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'''Returns Gdk.Window.get_position(), pixel-based cursor position,
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and Gdk.Window.get_geometry()'''
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reply = dict()
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x, y = self._vte.window.get_origin ()
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reply.setdefault('origin_x',x)
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reply.setdefault('origin_y',y)
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column, row = self._vte.get_cursor_position ()
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cursor_x = column * self._vte.get_char_width ()
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cursor_y = row * self._vte.get_char_height ()
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reply.setdefault('cursor_x', cursor_x)
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reply.setdefault('cursor_y', cursor_y)
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geometry = self._vte.window.get_geometry()
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reply.setdefault('offset_x', geometry[0])
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reply.setdefault('offset_y', geometry[1])
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reply.setdefault('span_x', geometry[2])
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reply.setdefault('span_y', geometry[3])
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reply.setdefault('depth', geometry[4])
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return reply
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def create_popup_menu (self, widget, event = None):
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menu = gtk.Menu ()
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url = None
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