Migrating the DnD overlay code in an expose event
as this seems to be the only way to have an overlay dran with no flicker
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@ -123,7 +123,7 @@ class TerminatorTerm (gtk.VBox):
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self._vte.connect ("key-press-event", self.on_vte_key_press)
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self._vte.connect ("button-press-event", self.on_vte_button_press)
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self._vte.connect ("popup-menu", self.on_vte_popup_menu)
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self._vte._expose_data = None
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"""drag and drop"""
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srcvtetargets = [ ( "vte", gtk.TARGET_SAME_APP, self.TARGET_TYPE_VTE ) ]
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dsttargets = [ ( "vte", gtk.TARGET_SAME_APP, self.TARGET_TYPE_VTE ), ('text/plain', 0, 0) , ("STRING", 0, 0), ("COMPOUND_TEXT", 0, 0)]
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@ -148,6 +148,8 @@ class TerminatorTerm (gtk.VBox):
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self._vte.connect ("focus-out-event", self.on_vte_focus_out)
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self._vte.connect ("focus-in-event", self.on_vte_focus_in)
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self._vte.connect('expose-event', self.on_expose_event)
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exit_action = self.conf.exit_action
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if exit_action == "restart":
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@ -193,6 +195,29 @@ class TerminatorTerm (gtk.VBox):
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dbg ("Drag data get")
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selection_data.set("vte",info, str(data.terminator.term_list.index (self)))
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def on_expose_event(self, widget, event):
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if widget._expose_data is None:
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return False
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color = widget._expose_data['color']
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coord = widget._expose_data['coord']
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context = widget.window.cairo_create()
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#leaving those xxx_group as they could be usefull
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##http://macslow.thepimp.net/?p=153
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#context.push_group()
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context.set_source_rgba(color.red, color.green, color.blue, 0.5)
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if len(coord) > 0 :
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context.move_to(coord[len(coord)-1][0],coord[len(coord)-1][1])
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for i in coord:
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context.line_to(i[0],i[1])
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context.fill()
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#context.pop_group_to_source()
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#context.paint()
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return False
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def on_drag_motion(self, widget, drag_context, x, y, time, data):
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dbg ("Drag Motion on ")
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"""
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@ -217,8 +242,7 @@ text/plain
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alloc = widget.allocation
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rect = gtk.gdk.Rectangle(0, 0, alloc.width, alloc.height)
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widget.window.invalidate_rect(rect, True)
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widget.window.process_updates(True)
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if self.conf.use_theme_colors:
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color = self._vte.get_style ().text[gtk.STATE_NORMAL]
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else:
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@ -246,19 +270,13 @@ text/plain
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coord = (bottomleft, bottomright, middleright , middleleft)
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context = widget.window.cairo_create()
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context.push_group()
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context.set_source_rgba(color.red, color.green, color.blue, 0.5)
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if len(coord) > 0 :
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context.move_to(coord[len(coord)-1][0],coord[len(coord)-1][1])
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for i in coord:
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context.line_to(i[0],i[1])
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context.fill()
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context.pop_group_to_source()
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context.paint()
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#here, we define some widget internal values
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widget._expose_data = { 'color': color, 'coord' : coord }
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#redraw by forcing an event
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widget.window.invalidate_rect(rect, True)
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widget.window.process_updates(True)
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#finaly reset the values
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widget._expose_data = None
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def on_drag_drop(self, widget, drag_context, x, y, time):
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