take full geometry of the terminals into account
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@ -834,102 +834,157 @@ class Terminator:
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def _select_direction (self, term, matcher):
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current = self.term_list.index (term)
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current_x, current_y = term.get_cursor_xy ()
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current_geo = term.get_geometry ()
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best_index = None
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best_x = None
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best_y = None
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best_geo = None
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for i in range(0,len(self.term_list)):
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if i == current:
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continue
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possible = self.term_list[i]
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possible_x, possible_y = possible.get_cursor_xy()
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print "I am %d %d:%d, saw %d %d:%d" % (current, current_x, current_y, i, possible_x, possible_y)
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if matcher (current_x, current_y, possible_x, possible_y, \
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best_x, best_y):
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possible_geo = possible.get_geometry ()
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#import pprint
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#print "I am %d" % (current)
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#pprint.pprint(current_geo)
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#print "I saw %d" % (i)
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#pprint.pprint(possible_geo)
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if matcher (current_geo, possible_geo, best_geo):
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best_index = i
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best_x = possible_x
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best_y = possible_y
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if best_index is None:
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print "nothing best"
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else:
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print "sending %d" % (best_index)
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best_geo = possible_geo
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#if best_index is None:
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# print "nothing best"
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#else:
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# print "sending %d" % (best_index)
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return best_index
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def _match_up (self, current_x, current_y, possible_x, possible_y, \
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best_x, best_y):
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print "matching up..."
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if possible_y < current_y:
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print "possible_y < current_y"
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if best_x is None or best_y is None:
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print "first thing up"
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def _match_up (self, current_geo, possible_geo, best_geo):
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'''We want to find terminals that are fully above the top
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border, but closest in the y direction, breaking ties via
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the closest cursor x position.'''
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#print "matching up..."
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# top edge of the current terminal
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edge = current_geo['origin_y']
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# botoom edge of the possible target
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new_edge = possible_geo['origin_y']+possible_geo['span_y']
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if new_edge < edge:
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#print "new_edge < edge"
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if best_geo is None:
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#print "first thing left"
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return True
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if possible_y < best_y:
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print "closer y"
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best_edge = best_geo['origin_y']+best_geo['span_y']
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if new_edge > best_edge:
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#print "closer y"
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return True
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if possible_y == best_y:
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print "same y"
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if abs(possible_x) < abs(best_x - current_x):
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print "closer x"
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if new_edge == best_edge:
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#print "same y"
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cursor = current_geo['origin_x'] + current_geo['cursor_x']
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new_cursor = possible_geo['origin_x'] + possible_geo['cursor_x']
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best_cursor = best_geo['origin_x'] + best_geo['cursor_x']
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if abs(new_cursor - cursor) < abs(best_cursor - cursor):
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#print "closer x"
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return True
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print "fail"
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#print "fail"
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return False
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def _match_down (self, current_x, current_y, possible_x, possible_y, \
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best_x, best_y):
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print "matching down..."
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if possible_y > current_y:
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print "possible_y > current_y"
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if best_x is None or best_y is None:
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print "first thing down"
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def _match_down (self, current_geo, possible_geo, best_geo):
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'''We want to find terminals that are fully below the bottom
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border, but closest in the y direction, breaking ties via
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the closest cursor x position.'''
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#print "matching down..."
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# bottom edge of the current terminal
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edge = current_geo['origin_y']+current_geo['span_y']
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# top edge of the possible target
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new_edge = possible_geo['origin_y']
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#print "edge: %d new_edge: %d" % (edge, new_edge)
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if new_edge > edge:
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#print "new_edge > edge"
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if best_geo is None:
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#print "first thing right"
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return True
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if possible_y > best_y:
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print "closer y"
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best_edge = best_geo['origin_y']
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#print "best_edge: %d" % (best_edge)
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if new_edge < best_edge:
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#print "closer y"
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return True
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if possible_y == best_y:
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print "same y"
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if abs(possible_x) < abs(best_x - current_x):
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print "closer x"
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if new_edge == best_edge:
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#print "same y"
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cursor = current_geo['origin_x'] + current_geo['cursor_x']
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new_cursor = possible_geo['origin_x'] + possible_geo['cursor_x']
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best_cursor = best_geo['origin_x'] + best_geo['cursor_x']
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if abs(new_cursor - cursor) < abs(best_cursor - cursor):
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#print "closer x"
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return True
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print "fail"
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#print "fail"
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return False
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def _match_left (self, current_x, current_y, possible_x, possible_y, \
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best_x, best_y):
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print "matching left..."
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if possible_x < current_x:
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print "possible_x < current_x"
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if best_x is None or best_y is None:
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print "first thing left"
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def _match_left (self, current_geo, possible_geo, best_geo):
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'''We want to find terminals that are fully to the left of
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the left-side border, but closest in the x direction, breaking
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ties via the closest cursor y position.'''
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#print "matching left..."
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# left-side edge of the current terminal
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edge = current_geo['origin_x']
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# right-side edge of the possible target
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new_edge = possible_geo['origin_x']+possible_geo['span_x']
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if new_edge < edge:
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#print "new_edge(%d) < edge(%d)" % (new_edge, edge)
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if best_geo is None:
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#print "first thing left"
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return True
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if possible_x > best_x:
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print "closer x"
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best_edge = best_geo['origin_x']+best_geo['span_x']
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if new_edge > best_edge:
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#print "closer x (new_edge(%d) > best_edge(%d))" % (new_edge, best_edge)
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return True
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if possible_x == best_x:
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print "same x"
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if abs(possible_y) < abs(best_y - current_y):
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print "closer y"
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if new_edge == best_edge:
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#print "same x"
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cursor = current_geo['origin_y'] + current_geo['cursor_y']
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new_cursor = possible_geo['origin_y'] + possible_geo['cursor_y']
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best_cursor = best_geo['origin_y'] + best_geo['cursor_y']
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if abs(new_cursor - cursor) < abs(best_cursor - cursor):
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#print "closer y"
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return True
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print "fail"
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#print "fail"
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return False
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def _match_right (self, current_x, current_y, possible_x, possible_y, \
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best_x, best_y):
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print "matching right..."
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if possible_x > current_x:
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print "possible_x > current_x"
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if best_x is None or best_y is None:
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print "first thing right"
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def _match_right (self, current_geo, possible_geo, best_geo):
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'''We want to find terminals that are fully to the right of
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the right-side border, but closest in the x direction, breaking
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ties via the closest cursor y position.'''
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#print "matching right..."
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# right-side edge of the current terminal
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edge = current_geo['origin_x']+current_geo['span_x']
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# left-side edge of the possible target
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new_edge = possible_geo['origin_x']
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#print "edge: %d new_edge: %d" % (edge, new_edge)
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if new_edge > edge:
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#print "new_edge > edge"
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if best_geo is None:
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#print "first thing right"
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return True
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if possible_x < best_x:
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print "closer x"
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best_edge = best_geo['origin_x']
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#print "best_edge: %d" % (best_edge)
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if new_edge < best_edge:
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#print "closer x"
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return True
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if possible_x == best_x:
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print "same x"
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if abs(possible_y) < abs(best_y - current_y):
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print "closer y"
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if new_edge == best_edge:
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#print "same x"
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cursor = current_geo['origin_y'] + current_geo['cursor_y']
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new_cursor = possible_geo['origin_y'] + possible_geo['cursor_y']
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best_cursor = best_geo['origin_y'] + best_geo['cursor_y']
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if abs(new_cursor - cursor) < abs(best_cursor - cursor):
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#print "closer y"
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return True
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print "fail"
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#print "fail"
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return False
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def _select_up (self, term):
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@ -884,15 +884,28 @@ text/plain
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startrow = max(0, endrow - self.conf.scrollback_lines)
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return(startrow, endrow)
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def get_cursor_xy (self):
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def get_geometry (self):
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'''Returns Gdk.Window.get_position(), pixel-based cursor position,
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and Gdk.Window.get_geometry()'''
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reply = dict()
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x, y = self._vte.window.get_origin ()
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reply.setdefault('origin_x',x)
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reply.setdefault('origin_y',y)
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column, row = self._vte.get_cursor_position ()
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cursor_x = column * self._vte.get_char_width ()
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cursor_y = row * self._vte.get_char_height ()
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x, y = self._vte.window.get_position ()
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#dbg("origin at %d:%d, cursor at %d:%d (%d:%d)" % (x, y, column, row, cursor_x, cursor_y))
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x = x + cursor_x
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y = y + cursor_y
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return (x, y)
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reply.setdefault('cursor_x', cursor_x)
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reply.setdefault('cursor_y', cursor_y)
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geometry = self._vte.window.get_geometry()
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reply.setdefault('offset_x', geometry[0])
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reply.setdefault('offset_y', geometry[1])
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reply.setdefault('span_x', geometry[2])
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reply.setdefault('span_y', geometry[3])
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reply.setdefault('depth', geometry[4])
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return reply
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def create_popup_menu (self, widget, event = None):
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menu = gtk.Menu ()
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