Files
lobby-server/scripts/data/game_data.gd

19 lines
321 B
GDScript

class_name GameData extends Node
var game_address: String = "0.0.0.0"
var game_port: int = 8080
func _init() -> void:
Globals.game_data = self
@rpc("authority", "reliable")
func set_game_address(_address: String) -> void:
pass
@rpc("authority", "reliable")
func set_game_port(_port: String) -> void:
pass