refactor: simplify lobby server architecture and update app metadata

* remove legacy data bridge, RPC, and server bootstrap files
* simplify lobby scene and node hierarchy
* rename lobby UI scene path and update signal handlers
* replace the application icon and configure the boot splash
* add project description and version metadata
This commit is contained in:
2026-08-12 16:38:38 -05:00
parent 2ac444162f
commit 3fcabe1a53
22 changed files with 74 additions and 50 deletions

View File

@@ -1,11 +1,8 @@
class_name Lobby extends LobbyBase
@onready var rpc_signals: Node = $rpc_signals
func _ready() -> void:
Globals.lobby_data.lobby_ui = self
setup_signals()
func _exit_tree() -> void:

View File

@@ -1,34 +1,23 @@
[gd_scene load_steps=5 format=3 uid="uid://dkes5cdu45q6e"]
[gd_scene load_steps=4 format=3 uid="uid://dkes5cdu45q6e"]
[ext_resource type="Script" uid="uid://dk7afnf7ol7dy" path="res://scenes/screens/lobby_screen/lobby.gd" id="1_hhiik"]
[ext_resource type="PackedScene" uid="uid://rb6av5eg4u0" path="res://scenes/ui_controls/lobby_screen/lobby_ui.tscn" id="2_lqt48"]
[ext_resource type="Script" uid="uid://6sfwe1hwgf0g" path="res://scenes/screens/lobby_screen/lobby_rpc.gd" id="3_rurl6"]
[ext_resource type="PackedScene" uid="uid://rb6av5eg4u0" path="res://scenes/ui_controls/lobby/ui.tscn" id="2_lqt48"]
[ext_resource type="Script" uid="uid://crbm3v4td6du6" path="res://scenes/screens/lobby_screen/lobby_server.gd" id="4_glu7g"]
[node name="lobby_screen" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="lobby" type="Node"]
script = ExtResource("1_hhiik")
[node name="ui" parent="." instance=ExtResource("2_lqt48")]
layout_mode = 1
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
[node name="rpc_signals" type="Node" parent="."]
script = ExtResource("3_rurl6")
[node name="server" type="Node" parent="."]
script = ExtResource("4_glu7g")
[connection signal="pressed" from="ui/body/left_body/server_host_hbox/host_start_bttn" to="." method="_on_host_start_bttn_pressed"]
[connection signal="pressed" from="ui/body/left_body/server_host_hbox/host_stop_bttn" to="." method="_on_host_stop_bttn_pressed"]
[connection signal="button_up" from="ui/body/left_body/search_vbox/search_hbox/match_search_bttn" to="." method="_on_match_search_bttn_button_up"]
[connection signal="pressed" from="ui/body/left_body/search_vbox/search_hbox/match_search_bttn" to="." method="_on_match_search_bttn_pressed"]
[editable path="ui"]

View File

@@ -1,4 +1,4 @@
class_name LobbyBase extends Control
class_name LobbyBase extends Node
const MATCH_ENTRY = preload("res://scenes/screens/lobby_screen/match_entry.tscn")
@@ -15,12 +15,6 @@ const MATCH_ENTRY = preload("res://scenes/screens/lobby_
@onready var server: Node = $server
func _on_home_bttn_pressed() -> void:
Globals.game_state.set_game_scene(
"res://scenes/screens/start_screen/start.tscn"
)
func _on_host_start_bttn_pressed() -> void:
server.start_server(host_address_input.text, int(host_port_range.value))
@@ -32,8 +26,5 @@ func _on_host_stop_bttn_pressed() -> void:
host_start_bttn.visible = true
host_stop_bttn.visible = false
func _on_search_bttn_pressed() -> void:
pass
func _on_match_search_bttn_button_up() -> void:
func _on_match_search_bttn_pressed() -> void:
pass

View File

@@ -1 +0,0 @@
extends Node

View File

@@ -1 +0,0 @@
uid://6sfwe1hwgf0g