refactor: simplify lobby server architecture and update app metadata
* remove legacy data bridge, RPC, and server bootstrap files * simplify lobby scene and node hierarchy * rename lobby UI scene path and update signal handlers * replace the application icon and configure the boot splash * add project description and version metadata
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12
lobby.tscn
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12
lobby.tscn
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@@ -0,0 +1,12 @@
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[gd_scene load_steps=3 format=3 uid="uid://b0cqo3qo62y6n"]
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[ext_resource type="Script" uid="uid://chu1htrspx5su" path="res://lobby.gd" id="1_ob30c"]
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[ext_resource type="PackedScene" uid="uid://dy51wny4x53f4" path="res://scenes/data/data_bridge.tscn" id="2_h8t3n"]
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[node name="lobby" type="Node"]
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editor_description = "Note: The root node needs to match game's client root node in order for proper sync talk."
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script = ExtResource("1_ob30c")
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[node name="data_bridge" parent="." instance=ExtResource("2_h8t3n")]
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[node name="scene" type="Node" parent="."]
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