refactor: simplify lobby server architecture and update app metadata

* remove legacy data bridge, RPC, and server bootstrap files
* simplify lobby scene and node hierarchy
* rename lobby UI scene path and update signal handlers
* replace the application icon and configure the boot splash
* add project description and version metadata
This commit is contained in:
2026-08-12 16:38:38 -05:00
parent 2ac444162f
commit 3fcabe1a53
22 changed files with 74 additions and 50 deletions

12
lobby.tscn Normal file
View File

@@ -0,0 +1,12 @@
[gd_scene load_steps=3 format=3 uid="uid://b0cqo3qo62y6n"]
[ext_resource type="Script" uid="uid://chu1htrspx5su" path="res://lobby.gd" id="1_ob30c"]
[ext_resource type="PackedScene" uid="uid://dy51wny4x53f4" path="res://scenes/data/data_bridge.tscn" id="2_h8t3n"]
[node name="lobby" type="Node"]
editor_description = "Note: The root node needs to match game's client root node in order for proper sync talk."
script = ExtResource("1_ob30c")
[node name="data_bridge" parent="." instance=ExtResource("2_h8t3n")]
[node name="scene" type="Node" parent="."]