Refactor message bus and lobby networking flow
* Add local message bus emission with optional argument expansion * Improve message type validation and callback dispatch * Simplify lobby match join/disconnect handling * Move lobby server networking toward an overridable `ServerNetworking` base class * Update lobby scene to use the dedicated lobby server script * Remove obsolete window configuration and unused RPC stubs
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scenes/screens/lobby_screen/lobby_server.gd.uid
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scenes/screens/lobby_screen/lobby_server.gd.uid
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