Push project up

This commit is contained in:
2026-08-23 12:03:58 -05:00
parent 5a3b3a9563
commit e8378cb6fb
34 changed files with 1001 additions and 1 deletions

15
globals/globals.gd Normal file
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extends Node
var game_data: GameData
var multiplayer_data: MultiplayerData
func cache_invalidate_load_resource(target: String) -> Resource:
# NOTE: Deep replace version b/c we don't want to use an autoloads
# that does this replasce before any nodes actually load.
ResourceLoader.load(target, "", ResourceLoader.CACHE_MODE_REPLACE_DEEP)
# NOTE: Let prior call propigate naturally. (Unsure when...)
# Enforce new script/node from pck called here.
return ResourceLoader.load(target, "", ResourceLoader.CACHE_MODE_IGNORE_DEEP)

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globals/globals.gd.uid Normal file
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uid://biu64hvcxb1su

68
globals/message_bus.gd Normal file
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extends Node
var message_types: Dictionary[String, Array] = {}
func subscribe(id: String, callback: Callable) -> void:
if not message_types.has(id):
message_types.set(id, Array())
message_types.get(id).append(callback)
func clear_voided_listeners() -> void:
for mtype in message_types.keys():
var mlisteners: Array = message_types.get(mtype)
for mlistener in mlisteners:
if mlistener.is_valid(): continue
mlisteners.erase(mlistener)
func emit_local(id: String, data: Variant, expand: bool = false) -> void:
emit_propagation(id, data, expand)
# TODO: Need to actually validate client request. Also, message bus is more
# about server talking to clients than clients to server. I.E, reducing
# the number of needed @rpc method decorator bindings.
@rpc("any_peer", "call_remote", "reliable")
func emit_request(id: String, data: Variant, expand: bool = false) -> void:
if not multiplayer.is_server(): return
if not message_types.has(id):
push_error("'%s' not an existing message type to handle...", [id])
return
emit_propagation(id, data, expand)
@rpc("authority", "call_local", "reliable")
func emit_propagation(id: String, data: Variant, expand: bool = false) -> void:
if not message_types.has(id):
push_error("'%s' not an existing message type to handle...", [id])
return
for callback: Callable in message_types.get(id):
if data == null:
callback.call()
continue
if not expand:
callback.call(data)
else:
callback.callv(data)
@rpc("authority", "call_remote", "reliable")
func emit_propagation_clients_only(id: String, data: Variant, expand: bool = false) -> void:
if not message_types.has(id):
push_error("'%s' not an existing message type to handle...", [id])
return
for callback: Callable in message_types.get(id):
if data == null:
callback.call()
continue
if not expand:
callback.call(data)
else:
callback.callv(data)

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uid://dgkbelaqw2a2g