SWBF2-Classic-Msh-Viewer/QtMeshViewer/Resources/Resources.qrc
Anakin ee8705f9e4 draw all models from vector,
window cosmetic,
next:
texture,
calculate modelmatrix from parent
2016-12-31 12:31:38 +01:00

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<RCC>
<qresource prefix="/shaders">
<file>fshader.glsl</file>
<file>vshader.glsl</file>
</qresource>
<qresource prefix="/images">
<file>cube.png</file>
<file>icon.ico</file>
</qresource>
</RCC>