14 lines
		
	
	
		
			164 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			164 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #version 450 core
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| 
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| // Input
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| in vec2 UV;
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| 
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| // Ouput data
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| out vec3 color;
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| 
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| uniform sampler2D textureSampler;
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| 
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| void main()
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| {
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| 	color = texture(textureSampler, UV).rgb;
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| } | 
