SWBF2-Classic-Msh-Viewer/MshViewer/Source
Anakin e509b1e11c display all models from a mesh,
problem, apply different model matrices for each model,
solution give a list of all models to ogl controller, where they are handled,
next steps: find solution for wrong rotation + draw ALL models instead of only the first
2016-10-30 14:22:08 +01:00
..
callback.cpp managed old tutorial implementation with classes. 2016-09-06 15:15:29 +02:00
import.cpp added stable test release, 2016-09-08 19:00:56 +02:00
Object.cpp display all models from a mesh, 2016-10-30 14:22:08 +01:00
OpenGlController.cpp display all models from a mesh, 2016-10-30 14:22:08 +01:00
shader.cpp OpenGLController: moved some code around 2016-09-08 17:41:26 +02:00
Texture.cpp rle files are now supported 2016-09-08 15:55:12 +02:00