SWBF2-Classic-Msh-Viewer/Release/Shader/FragmentTextureShader.mv2shdr
Anakin 663bb62098 added stable test release,
modified dummy uv
2016-09-08 19:00:56 +02:00

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#version 450 core
// Input
in vec2 UV;
// Ouput data
out vec3 color;
uniform sampler2D textureSampler;
void main()
{
color = texture(textureSampler, UV).rgb;
}