SWBF2-Classic-Msh-Viewer/QtMeshViewer/Header/GeometryEngine.h

35 lines
696 B
C++

#pragma once
#include "..\Header\FileInterface.h"
#include <QOpenGLFunctions>
#include <QOpenGLShaderProgram>
#include <QOpenGLBuffer>
#include <QOpenGLTexture>
#include <QVector>
struct DrawInformation {
unsigned int offset;
unsigned int size;
unsigned int textureIndex;
QMatrix4x4 modelMatrix;
};
class GeometryEngine : protected QOpenGLFunctions
{
public:
GeometryEngine();
virtual ~GeometryEngine();
private:
QOpenGLBuffer m_arrayBuf;
QOpenGLBuffer m_indexBuf;
QVector<QOpenGLTexture*> m_textures;
QVector<DrawInformation> m_drawList;
void loadFile(const char* filePath);
void loadTexture(const char* filePath);
public:
void drawGeometry(QOpenGLShaderProgram *program);
};