Header
|
cloth stores the data in vectors, too;
|
2016-11-20 13:09:02 +01:00 |
Shader
|
instance was not the right thing for me,
|
2016-11-07 17:07:16 +01:00 |
Source
|
fixed the multiedged polygons
|
2016-11-23 17:30:38 +01:00 |
main.cpp
|
fixed messed up textures of the cluster
|
2016-11-21 15:02:33 +01:00 |