481256e8ea
texture seams not to open, texture display does not work
34 lines
976 B
C++
34 lines
976 B
C++
#pragma once
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#include "FileInterface.h"
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struct ChunkHeader {
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char name[5];
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std::uint32_t size;
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std::streampos position;
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};
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class MshFile : public FileInterface
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{
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public:
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MshFile(const char* path);
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~MshFile();
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private:
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virtual void import() override final;
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void loadChunks(std::list<ChunkHeader*> &destination, std::streampos start, const std::uint32_t length);
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void analyseMsh2Chunks(std::list<ChunkHeader*> &chunkList);
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void analyseMatdChunks(std::list<ChunkHeader*> &chunkList);
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void analyseModlChunks(Model* dataDestination, std::list<ChunkHeader*> &chunkList);
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void analyseGeomChunks(Model* dataDestination, std::list<ChunkHeader*> &chunkList);
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void analyseSegmChunks(Model* dataDestination, std::list<ChunkHeader*> &chunkList);
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void analyseClthChunks(Model* dataDestination, std::list<ChunkHeader*> &chunkList);
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void readVertex(Segment* dataDestination, std::streampos position);
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void readUV(Segment* dataDestination, std::streampos position);
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}; |