SWBF2-Classic-Msh-Viewer/QtMeshViewer/Header/FileInterface.h

87 lines
1.6 KiB
C++

#pragma once
#include <fstream>
#include <QVector>
#include <QVector2D>
#include <QVector3D>
#include <QMatrix4x4>
#include <QQuaternion>
#include <QOpenGLFunctions>
struct BoundingBox {
QQuaternion rotation;
QVector3D center;
QVector3D extents;
};
struct VertexData
{
QVector3D position;
QVector2D texCoord;
};
struct Segment {
std::uint32_t textureIndex = 0;
QVector<VertexData> vertices;
QVector<GLuint> indices;
};
struct Model {
std::string name = "";
std::string parent = "";
QMatrix4x4 m4x4Translation;
std::vector<Segment*> segmList;
};
class FileInterface
{
public:
explicit FileInterface(const char* path)
: m_models(new QVector<Model*>)
, m_textureNames(new QVector<std::string>)
{
//open file
m_file.open(path, std::ios::in | std::ios::binary);
if (!m_file.is_open())
throw std::invalid_argument(std::string("file not found: ") += path);
};
virtual ~FileInterface()
{
// close file
m_file.close();
//clean up
m_textureNames->clear();
delete m_textureNames;
for (Model* modelIt : *m_models)
{
for (Segment* segIt : modelIt->segmList)
{
segIt->indices.clear();
segIt->vertices.clear();
delete segIt;
}
modelIt->segmList.clear();
delete modelIt;
}
m_models->clear();
delete m_models;
};
protected:
QVector<Model*>* m_models;
std::fstream m_file;
QVector<std::string>* m_textureNames;
BoundingBox m_sceneBbox;
virtual void import() = 0;
public:
virtual QVector<Model*>* getModels() const { return m_models; };
virtual QVector<std::string>* getTextureNames() const { return m_textureNames; };
virtual BoundingBox getBoundingBox() const { return m_sceneBbox; };
};