Header
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fixed problem
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2016-11-08 17:06:50 +01:00 |
Shader
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instance was not the right thing for me,
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2016-11-07 17:07:16 +01:00 |
Source
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now every model is painted with it's own texture
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2016-11-09 17:48:28 +01:00 |
main.cpp
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fixed the problem,
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2016-11-08 21:28:24 +01:00 |