Commit Graph

15 Commits

Author SHA1 Message Date
Anakin
4f52510ff9 texture is now correctly detected and used,
there seams to be a problem with the UV. They are not correctly
2016-10-22 15:35:06 +02:00
Anakin
c0a84c7513 get all materials,
save the texture name for every modl,
program crashes at glfwPollEvents(); fix???
2016-10-22 13:49:45 +02:00
Anakin
211b406c3d dynamical decide whether to use the given texture or solid red 2016-10-21 18:56:34 +02:00
Anakin
c3d73895c7 read msh in,
handle non UVed msh,
next test UVed msh + dynamical switch between UVed/not UVed
2016-10-17 17:49:44 +02:00
Anakin
e583c361ec fasten code,
fixed vertex crash,
still crashes while getting UV data,
vertex are not displayed correctly
2016-10-16 16:50:20 +02:00
Anakin
9700638548 integrated mesh import class into OpenGL,
Problem with STRP, indices are not logical
2016-10-16 12:33:25 +02:00
Anakin
8955fc91ea OpenGLController: moved some code around
shader: throw errors
2016-09-08 17:41:26 +02:00
Anakin
d97a917a5e rle files are now supported 2016-09-08 15:55:12 +02:00
Anakin
11a8de82d4 fixed interaction bug 2016-09-08 11:36:57 +02:00
Anakin
ee73c16e1f implemented destructor,
bug: callback does not modify the right oglcontroller
2016-09-08 11:30:00 +02:00
Anakin
f57614fd2a added old working project 2016-09-07 17:17:17 +02:00
Anakin
07bf3f9394 fix display bug,
bugs: cannot move cube anymore
2016-09-07 17:12:27 +02:00
Anakin
57472da352 put everything into one class,
Bug: still nothing displayed
2016-09-07 16:07:56 +02:00
Anakin
f824f4eb4c implement singleton pattern 2016-09-07 12:46:34 +02:00
Anakin
847b3cdee8 managed old tutorial implementation with classes.
Bugs: nothing is displayed
2016-09-06 15:15:29 +02:00