parent
8c2ca44f20
commit
f5ee8a973d
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@ -3,6 +3,7 @@
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#include <QVector>
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#include <QVector2D>
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#include <QVector3D>
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#include <QStringList>
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#include <QMatrix4x4>
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#include <QQuaternion>
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#include <QOpenGLFunctions>
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@ -41,16 +42,16 @@ class FileInterface : public QObject
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Q_OBJECT
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public:
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explicit FileInterface(const char* path, QObject *parent)
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explicit FileInterface(QString path, QObject *parent)
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: QObject(parent)
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, m_models(new QVector<Model*>)
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, m_textureNames(new QVector<std::string>)
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, m_textureNames(new QStringList)
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{
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//open file
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m_file.open(path, std::ios::in | std::ios::binary);
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m_file.open(path.toStdString().c_str(), std::ios::in | std::ios::binary);
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if (!m_file.is_open())
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throw std::invalid_argument(std::string("ERROR: file not found: ") += path);
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throw std::invalid_argument(std::string("ERROR: file not found: ") += path.toStdString());
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MainWindow* tmp = dynamic_cast<MainWindow*>(parent->parent()->parent());
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if(tmp != NULL)
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@ -87,14 +88,14 @@ public:
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protected:
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QVector<Model*>* m_models;
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std::fstream m_file;
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QVector<std::string>* m_textureNames;
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QStringList* m_textureNames;
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BoundingBox m_sceneBbox;
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virtual void import() = 0;
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public:
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virtual QVector<Model*>* getModels() const { return m_models; };
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virtual QVector<std::string>* getTextureNames() const { return m_textureNames; };
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virtual QStringList* getTextureNames() const { return m_textureNames; };
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virtual BoundingBox getBoundingBox() const { return m_sceneBbox; };
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signals:
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@ -29,16 +29,17 @@ private:
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QVector<DrawInformation> m_drawList;
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BoundingBox m_boundings;
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void loadTexture(const char* filePath, const char* fileName);
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void loadTexture(QString filePath, QString fileName);
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void clearData();
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public slots:
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void loadFile(const char* filePath);
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void loadFile(QString filePath);
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void drawGeometry(QOpenGLShaderProgram *program);
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signals:
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void requestResetView();
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void sendMessage(QString message, int severity);
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void requestUpdate();
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void sendFileInfo(QString name, QStringList textures, int vertices, int triangle);
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};
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@ -1,6 +1,8 @@
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#pragma once
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#include <QtWidgets/QMainWindow>
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#include <QByteArray>
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#include <QStringList>
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#include "ui_MainWindow.h"
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class MainWindow : public QMainWindow
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@ -15,6 +17,7 @@ private:
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Ui::MainWindowClass* ui;
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int m_curSeverity;
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void setupWidgets();
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QByteArray m_fileInfo;
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private slots:
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@ -24,7 +27,8 @@ private slots:
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public slots:
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void printMessage(QString message, int severity);
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void setFileInfo(QString name, QStringList textures, int vertices, int triangle);
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signals:
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void loadFile(const char*);
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void loadFile(QString);
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};
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@ -20,7 +20,7 @@ enum ModelTyp {
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class MshFile : public FileInterface
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{
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public:
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explicit MshFile(const char* path, QObject *parent = Q_NULLPTR);
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explicit MshFile(QString path, QObject *parent = Q_NULLPTR);
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virtual ~MshFile();
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private:
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@ -22,7 +22,7 @@ public:
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~OglViewerWidget();
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signals:
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void loadFile(const char*);
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void loadFile(QString);
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private:
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struct {
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@ -5,14 +5,14 @@
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#include <iostream>
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QImage loadTga(const char* filePath, bool &success)
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QImage loadTga(QString filePath, bool &success)
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{
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QImage img;
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if (!img.load(filePath))
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{
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// open the file
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std::fstream fsPicture(filePath, std::ios::in | std::ios::binary);
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std::fstream fsPicture(filePath.toStdString().c_str(), std::ios::in | std::ios::binary);
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if (!fsPicture.is_open())
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{
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@ -4,6 +4,7 @@
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#include "..\Header\MainWindow.h"
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#include "..\Header\tga.h"
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#include <cmath>
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#include <QRegExp>
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/////////////////////////////////////////////////////////////////////////
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@ -25,106 +26,19 @@ GeometryEngine::~GeometryEngine()
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/////////////////////////////////////////////////////////////////////////
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// private functions
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void GeometryEngine::loadFile(const char* filePath)
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{
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// cleanup old stuff and recreate buffers
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clearData();
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m_arrayBuf.create();
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m_indexBuf.create();
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//reset view
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emit requestResetView();
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emit sendMessage("loading file..", 0);
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try
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{
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QVector<Model*>* models;
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QVector<std::string>* textureNames;
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QVector<VertexData> vertexData;
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QVector<GLuint> indexData;
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// open file and get the information
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MshFile file(filePath, this);
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models = file.getModels();
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textureNames = file.getTextureNames();
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m_boundings = file.getBoundingBox();
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// collect data
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unsigned int indexOffset(0);
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unsigned int vertexOffset(0);
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for (auto& modelIterator : *models)
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{
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for (auto& segmentIterator : modelIterator->segmList)
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{
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// get draw information
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DrawInformation new_info;
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new_info.offset = indexOffset;
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new_info.size = segmentIterator->indices.size();
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new_info.textureIndex = segmentIterator->textureIndex;
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new_info.modelMatrix = modelIterator->m4x4Translation;
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new_info.modelMatrix.rotate(modelIterator->quadRotation);
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// add offset to indices, no need to do it for the first one (maybe it's very big)
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if(vertexOffset != 0)
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for (auto& it : segmentIterator->indices)
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it += vertexOffset;
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// save data
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vertexData += segmentIterator->vertices;
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indexData += segmentIterator->indices;
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m_drawList.push_back(new_info);
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// update offset
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indexOffset += new_info.size;
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vertexOffset += segmentIterator->vertices.size();
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}
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}
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// Transfer vertex data to VBO 0
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m_arrayBuf.bind();
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m_arrayBuf.allocate(vertexData.data(), vertexData.size() * sizeof(VertexData));
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// Transfer index data to VBO 1
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m_indexBuf.bind();
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m_indexBuf.allocate(indexData.data(), indexData.size() * sizeof(GLuint));
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// get textures path
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std::string path = filePath;
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while (path.back() != '/' && path.back() != '\\')
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path.pop_back();
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emit sendMessage("loading textures..", 0);
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// load the textures
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for(auto& it : *textureNames)
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loadTexture(path.c_str(), it.c_str());
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loadTexture("", "");
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emit requestUpdate();
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emit sendMessage("done..", 0);
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}
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catch (std::invalid_argument e)
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{
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clearData();
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emit sendMessage(QString(e.what()), 2);
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}
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}
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void GeometryEngine::loadTexture(const char* filePath, const char* fileName)
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void GeometryEngine::loadTexture(QString filePath, QString fileName)
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{
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bool loadSuccess(false);
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QImage img;
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if (!strcmp(fileName, ""))
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if (fileName.isEmpty())
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{
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loadSuccess = true;
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img = QImage(1, 1, QImage::Format_RGB32);
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img.fill(Qt::red);
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}
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else
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img = loadTga((std::string(filePath) + std::string(fileName)).c_str(), loadSuccess);
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img = loadTga(filePath + "/" + fileName, loadSuccess);
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if (!loadSuccess)
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emit sendMessage("WARNING: texture not found or corrupted: " + QString(fileName), 1);
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/////////////////////////////////////////////////////////////////////////
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// public functions
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// public slots
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void GeometryEngine::loadFile(QString filePath)
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{
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// cleanup old stuff and recreate buffers
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clearData();
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m_arrayBuf.create();
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m_indexBuf.create();
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//reset view
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emit requestResetView();
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emit sendMessage("loading file..", 0);
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try
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{
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QVector<Model*>* models;
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QStringList* textureNames;
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QVector<VertexData> vertexData;
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QVector<GLuint> indexData;
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// open file and get the information
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MshFile file(filePath, this);
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models = file.getModels();
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textureNames = file.getTextureNames();
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m_boundings = file.getBoundingBox();
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// collect data
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unsigned int indexOffset(0);
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unsigned int vertexOffset(0);
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for (auto& modelIterator : *models)
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{
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for (auto& segmentIterator : modelIterator->segmList)
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{
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// get draw information
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DrawInformation new_info;
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new_info.offset = indexOffset;
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new_info.size = segmentIterator->indices.size();
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new_info.textureIndex = segmentIterator->textureIndex;
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new_info.modelMatrix = modelIterator->m4x4Translation;
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new_info.modelMatrix.rotate(modelIterator->quadRotation);
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// add offset to indices, no need to do it for the first one (maybe it's very big)
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if (vertexOffset != 0)
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for (auto& it : segmentIterator->indices)
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it += vertexOffset;
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// save data
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vertexData += segmentIterator->vertices;
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indexData += segmentIterator->indices;
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m_drawList.push_back(new_info);
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// update offset
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indexOffset += new_info.size;
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vertexOffset += segmentIterator->vertices.size();
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}
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}
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// Transfer vertex data to VBO 0
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m_arrayBuf.bind();
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m_arrayBuf.allocate(vertexData.data(), vertexData.size() * sizeof(VertexData));
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// Transfer index data to VBO 1
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m_indexBuf.bind();
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m_indexBuf.allocate(indexData.data(), indexData.size() * sizeof(GLuint));
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emit sendMessage("loading textures..", 0);
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// load the textures
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int split = filePath.lastIndexOf(QRegExp("/|\\\\"));
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for (auto& it : *textureNames)
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loadTexture(filePath.left(split), it);
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loadTexture("", "");
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emit requestUpdate();
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emit sendMessage("done..", 0);
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emit sendFileInfo(filePath.right(filePath.size() - split - 1), QStringList(*textureNames), vertexData.size(), indexData.size() / 3);
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}
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catch (std::invalid_argument e)
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{
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clearData();
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emit sendMessage(QString(e.what()), 2);
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}
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}
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void GeometryEngine::drawGeometry(QOpenGLShaderProgram *program)
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{
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@ -3,10 +3,11 @@
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#include <QSurfaceFormat>
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#include <QMessageBox>
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#include <QFileDialog>
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#include <QFile>
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#include <QPalette>
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#include <QAction>
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#include <QSignalMapper>
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#include <QFile>
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#include <QSizePolicy>
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#include "..\Header\FileInterface.h"
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#define WINDOW_NAME "Mesh Viewer"
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@ -28,6 +29,8 @@ MainWindow::MainWindow(QWidget *parent)
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setupWidgets();
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ui->statusBar->showMessage("MeshViewer by Anakin", 0);
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m_fileInfo += "Filename: -\nMaterials: -\nVertices: -\nTriangle: -\n<detail>No file is open";
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}
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MainWindow::~MainWindow()
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@ -38,7 +41,8 @@ MainWindow::~MainWindow()
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void MainWindow::openFile()
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{
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QString fileName = QFileDialog::getOpenFileName(this, "Open File", "", "Mesh (*.msh)");
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emit loadFile(fileName.toStdString().c_str());
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if(!fileName.isEmpty())
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emit loadFile(fileName);
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}
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void MainWindow::setupWidgets()
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void MainWindow::aboutFile()
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{
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QMessageBox* dialog = new QMessageBox(QMessageBox::Information,
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QMessageBox* dialog = new QMessageBox(QMessageBox::NoIcon,
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WINDOW_NAME,
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"When i find some time, i'll add some information about\nthe file in the detailed text",
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QString(m_fileInfo.left(m_fileInfo.indexOf("<detail>"))),
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QMessageBox::StandardButton::Close,
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this,
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Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint);
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dialog->setDetailedText("This is the cool detailed text\n");
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dialog->setStyleSheet("QLabel{min-width: 200px;}");
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dialog->setDetailedText(QString(m_fileInfo.right(m_fileInfo.size() - m_fileInfo.indexOf("<detail>") - 8)));
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dialog->exec();
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delete dialog;
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}
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void MainWindow::aboutTool()
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@ -111,13 +118,36 @@ void MainWindow::aboutTool()
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QString(file.readAll()),
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QMessageBox::StandardButton::Close,
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this,
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Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint
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);
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Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint);
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//dialog->setDetailedText(QString(file.readAll()));
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file.close();
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dialog->exec();
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delete dialog;
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}
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void MainWindow::setFileInfo(QString name, QStringList textures, int vertices, int triangle)
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{
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m_fileInfo = QByteArray("Filename: ");
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m_fileInfo += name;
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m_fileInfo += "\nMaterials: ";
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m_fileInfo += QByteArray::number(textures.size());
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m_fileInfo += "\nVertices: ";
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m_fileInfo += QByteArray::number(vertices);
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m_fileInfo += "\nTriangle: ";
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m_fileInfo += QByteArray::number(triangle);
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m_fileInfo += "<detail>";
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int count(0);
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for (auto& it : textures)
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{
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m_fileInfo += "Material ";
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m_fileInfo += QByteArray::number(count++);
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m_fileInfo += " - ";
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m_fileInfo += it;
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m_fileInfo += "\n";
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}
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}
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void MainWindow::printMessage(QString message, int severity)
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@ -8,7 +8,7 @@
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/////////////////////////////////////////////////////////////////////////
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// public constructor/destructor
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MshFile::MshFile(const char * path, QObject * parent)
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MshFile::MshFile(QString path, QObject * parent)
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: FileInterface(path, parent)
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{
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import();
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@ -497,21 +497,13 @@ void MshFile::analyseClthChunks(Model * dataDestination, std::list<ChunkHeader*>
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// search if it is already known
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bool tmp_found(false);
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for (unsigned int i = 0; i < m_textureNames->size(); i++)
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{
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if (!strcmp(buffer, m_textureNames->at(i).c_str()))
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{
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// if found, save the index and stop searching
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new_segment->textureIndex = i;
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tmp_found = true;
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break;
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}
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}
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// if it was not found add the texturename to the list
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if (!tmp_found)
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int index = m_textureNames->indexOf(QString::fromStdString(buffer));
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if (index != -1)
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new_segment->textureIndex = index;
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else
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{
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m_textureNames->push_back(std::string(buffer));
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m_textureNames->push_back(QString::fromStdString(buffer));
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new_segment->textureIndex = m_textureNames->size() - 1;
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}
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@ -135,7 +135,7 @@ void OglViewerWidget::dragEnterEvent(QDragEnterEvent *e)
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void OglViewerWidget::dropEvent(QDropEvent * e)
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{
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emit loadFile(e->mimeData()->urls().first().toLocalFile().toStdString().c_str());
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emit loadFile(e->mimeData()->urls().first().toLocalFile());
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}
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void OglViewerWidget::keyPressEvent(QKeyEvent *e)
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@ -226,10 +226,12 @@ void OglViewerWidget::initShaders()
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void OglViewerWidget::setConnections()
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{
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connect(m_dataEngine, &GeometryEngine::requestResetView, this, &OglViewerWidget::resetView);
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connect(parentWidget(), SIGNAL(loadFile(const char*)), m_dataEngine, SLOT(loadFile(const char*)));
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connect(this, SIGNAL(loadFile(const char*)), m_dataEngine, SLOT(loadFile(const char*)));
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connect(parentWidget(), SIGNAL(loadFile(QString)), m_dataEngine, SLOT(loadFile(QString)));
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connect(this, SIGNAL(loadFile(QString)), m_dataEngine, SLOT(loadFile(QString)));
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connect(m_dataEngine, SIGNAL(sendMessage(QString, int)), parentWidget(), SLOT(printMessage(QString, int)));
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connect(m_dataEngine, SIGNAL(requestUpdate()), this, SLOT(update()));
|
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connect(m_dataEngine, SIGNAL(sendFileInfo(QString, QStringList, int, int)), parentWidget(), SLOT(setFileInfo(QString, QStringList, int, int)));
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue