added old working project

This commit is contained in:
Anakin
2016-09-07 17:17:17 +02:00
parent 07bf3f9394
commit f57614fd2a
26 changed files with 973 additions and 4 deletions

View File

@@ -0,0 +1,20 @@
#version 450 core
// Input vertex data, different for all executions of this shader.
layout(location = 0) in vec3 vertexPosition_modelspace;
layout(location = 1) in vec2 vertexUV;
// Output
out vec2 UV;
// Values that stay constant for the whole mesh.
uniform mat4 MVP;
void main(){
// Output position of the vertex, in clip space : MVP * position
gl_Position = MVP * vec4(vertexPosition_modelspace,1);
UV = vertexUV;
}