save rendertype,
evaluate rednertype specular, changed info window always on top
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@@ -50,6 +50,8 @@ struct Material {
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float shininess = 80;
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bool flags[8] = { false };
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bool transparent = false;
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std::uint8_t rendertype = 0;
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std::uint8_t dataValues[2] = { 0 };
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};
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class FileInterface : public QObject
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