added Qt Example, next change it to fit my project
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73
QtMeshViewer/Header/GeometryEngine.h
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73
QtMeshViewer/Header/GeometryEngine.h
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef GEOMETRYENGINE_H
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#define GEOMETRYENGINE_H
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#include <QOpenGLFunctions>
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#include <QOpenGLShaderProgram>
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#include <QOpenGLBuffer>
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class GeometryEngine : protected QOpenGLFunctions
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{
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public:
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GeometryEngine();
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virtual ~GeometryEngine();
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void drawCubeGeometry(QOpenGLShaderProgram *program);
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private:
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void initCubeGeometry();
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QOpenGLBuffer arrayBuf;
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QOpenGLBuffer indexBuf;
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};
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#endif // GEOMETRYENGINE_H
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16
QtMeshViewer/Header/MainWindow.h
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QtMeshViewer/Header/MainWindow.h
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#pragma once
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#include <QtWidgets/QMainWindow>
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#include "ui_MainWindow.h"
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class MainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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MainWindow(QWidget *parent = Q_NULLPTR);
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~MainWindow();
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private:
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Ui::MainWindowClass* ui;
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};
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50
QtMeshViewer/Header/OglViewerWidget.h
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QtMeshViewer/Header/OglViewerWidget.h
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#pragma once
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#include "geometryengine.h"
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#include <QOpenGLWidget>
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#include <QOpenGLFunctions>
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#include <QMatrix4x4>
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#include <QQuaternion>
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#include <QVector2D>
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#include <QBasicTimer>
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#include <QOpenGLShaderProgram>
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#include <QOpenGLTexture>
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class GeometryEngine;
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class OglViewerWidget : public QOpenGLWidget, protected QOpenGLFunctions
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{
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Q_OBJECT
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public:
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explicit OglViewerWidget(QWidget *parent = 0);
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~OglViewerWidget();
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protected:
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void mousePressEvent(QMouseEvent *e) Q_DECL_OVERRIDE;
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void mouseReleaseEvent(QMouseEvent *e) Q_DECL_OVERRIDE;
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void timerEvent(QTimerEvent *e) Q_DECL_OVERRIDE;
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void initializeGL() Q_DECL_OVERRIDE;
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void resizeGL(int w, int h) Q_DECL_OVERRIDE;
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void paintGL() Q_DECL_OVERRIDE;
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void initShaders();
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void initTextures();
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private:
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QBasicTimer timer;
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QOpenGLShaderProgram program;
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GeometryEngine *geometries;
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QOpenGLTexture *texture;
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QMatrix4x4 projection;
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QVector2D mousePressPosition;
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QVector3D rotationAxis;
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qreal angularSpeed;
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QQuaternion rotation;
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};
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