added drag n drop function,

need to clean up before loading the next mesh
This commit is contained in:
Anakin
2016-11-12 12:14:45 +01:00
parent b4bd314450
commit 91b65bf6e3
3 changed files with 11 additions and 1 deletions

View File

@@ -8,4 +8,6 @@ extern void mouseMove(GLFWwindow *window, double xpos, double ypos);
extern void mouseWheel(GLFWwindow *window, double xoffset, double yoffset);
extern void keyPress(GLFWwindow *window, int key, int scancode, int action, int mods);
extern void keyPress(GLFWwindow *window, int key, int scancode, int action, int mods);
extern void dragNdrop(GLFWwindow* window, int count, const char** paths);