Added new Project using Qt,
There is garbage left from Qt??
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<UI version="4.0" >
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<class>MainWindowClass</class>
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<widget class="QMainWindow" name="MainWindowClass" >
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<property name="objectName" >
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<string notr="true">MainWindowClass</string>
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</property>
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<property name="geometry" >
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<rect>
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<x>0</x>
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<y>0</y>
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<width>600</width>
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<height>400</height>
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</rect>
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</property>
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<property name="windowTitle" >
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<string>MainWindow</string>
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</property>
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<widget class="QMenuBar" name="menuBar" />
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<widget class="QToolBar" name="mainToolBar" />
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<widget class="QWidget" name="centralWidget" />
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<widget class="QStatusBar" name="statusBar" />
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</widget>
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<layoutDefault spacing="6" margin="11" />
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<pixmapfunction></pixmapfunction>
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<resources>
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<include location="MainWindow.qrc"/>
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</resources>
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<connections/>
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</UI>
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#pragma once
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#include <QtWidgets/QMainWindow>
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#include "ui_MainWindow.h"
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class MainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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MainWindow(QWidget *parent = Q_NULLPTR);
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~MainWindow();
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private:
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Ui::MainWindowClass* ui;
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void setupWindow();
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protected:
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virtual void keyPressEvent(QKeyEvent * keyEvent) override final;
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};
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#pragma once
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#include <QOpenGLWidget>
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#include <QOpenGLFunctions>
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class OpenGlViewer : public QOpenGLWidget, protected QOpenGLFunctions
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{
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Q_OBJECT
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public:
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OpenGlViewer(QWidget *parent);
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~OpenGlViewer();
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protected:
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virtual void initializeGL() override final;
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virtual void resizeGL(int w, int h) override final;
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virtual void paintGL() override final;
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};
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#pragma once
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#define WINDOW_NAME "Mesh Viewer"
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#define WINDOW_WIDTH 640
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#define WINDOW_HEIGHT 480
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#define DEFAULT_STATUS_MESSAGE "Mesh Viewer pre alpha by Anakin"
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#define DEFAULT_MAJOR_VERSION 4
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#define DEFAULT_MINOR_VERSION 5
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#define DEAFAULT_BACKGROUND 0.5000f, 0.8000f, 1.0000f, 0.0000f
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<RCC>
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<qresource prefix="/MainWindow">
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<file>icon.ico</file>
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</qresource>
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</RCC>
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After Width: | Height: | Size: 264 KiB |
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#include "MainWindow.h"
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#include "OpenGlViewer.h"
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#include "defines.h"
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#include <QKeyEvent>
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MainWindow::MainWindow(QWidget *parent)
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: QMainWindow(parent)
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, ui (new Ui::MainWindowClass)
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{
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setupWindow();
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}
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MainWindow::~MainWindow()
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{
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delete ui;
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}
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void MainWindow::setupWindow()
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{
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ui->setupUi(this);
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this->setWindowTitle(WINDOW_NAME);
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this->setWindowIcon(QIcon(":/MainWindow/icon.ico"));
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this->resize(WINDOW_WIDTH, WINDOW_HEIGHT);
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this->setCentralWidget(new OpenGlViewer(this));
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ui->statusBar->showMessage(DEFAULT_STATUS_MESSAGE);
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}
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void MainWindow::keyPressEvent(QKeyEvent * keyEvent)
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{
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switch (keyEvent->key())
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{
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case Qt::Key::Key_Escape:
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close();
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break;
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}
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QMainWindow::keyPressEvent(keyEvent);
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}
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#include "OpenGlViewer.h"
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#include "defines.h"
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OpenGlViewer::OpenGlViewer(QWidget *parent)
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: QOpenGLWidget(parent)
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{
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QSurfaceFormat format;
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format.setVersion(DEFAULT_MAJOR_VERSION, DEFAULT_MINOR_VERSION);
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format.setProfile(QSurfaceFormat::CoreProfile);
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this->setFormat(format);
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}
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OpenGlViewer::~OpenGlViewer()
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{
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}
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void OpenGlViewer::initializeGL()
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{
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initializeOpenGLFunctions();
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glClearColor(DEAFAULT_BACKGROUND);
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}
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void OpenGlViewer::resizeGL(int w, int h)
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{
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//TODO: change perspective
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}
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void OpenGlViewer::paintGL()
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{
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//TODO: paint here
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}
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#include "MainWindow.h"
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#include <QtWidgets/QApplication>
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int startGUI(int argc, char* argv[])
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{
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QApplication a(argc, argv);
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MainWindow w;
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w.show();
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return a.exec();
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}
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int main(int argc, char *argv[])
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{
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int exitstatus = startGUI(argc, argv);
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return exitstatus;
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}
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