handle clustered models
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10
README.md
10
README.md
@@ -13,11 +13,11 @@ Feel free to use my code the way you like. But remember i used some public libra
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licence, too.
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### To Do
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- crashing sometimes - no idea why,
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- cluster seam to use wrong textures
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- cloth testing
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- colisions are displayed (dont touch hiden things)
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- bones are not triangulated,
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- nulls are not triangulated,
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- crash when loading trooper,
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- display cloth testing
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- integrate into a software:
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-> gui open file ( + drag and drop),
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-> list all msh under a directory,
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@@ -25,6 +25,4 @@ licence, too.
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-> display colisions,
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-> lights,
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-> handle render flags,
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- draw more then one model,
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- use different textures for one or multiple models,
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- take a look at destruction
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