changed intensity of background
This commit is contained in:
@@ -39,7 +39,7 @@ private:
|
||||
|
||||
struct {
|
||||
QVector3D position = { 1,1,1 };
|
||||
QVector3D intensities = { 1,1,1 };
|
||||
QVector3D intensities = { 1.0,1.0,1.0 };
|
||||
float attenuationFactor = 0.2f;
|
||||
float ambientCoefficient = 0.005f;
|
||||
} m_light;
|
||||
|
Reference in New Issue
Block a user