instance was not the right thing for me,
now it's working
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@@ -53,7 +53,6 @@ private:
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//object data
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GLuint gluiVertexArrayID = 0;
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GLuint gluiVertexBufferID = 0;
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GLuint gluiInstanceBufferID = 0;
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//obj color
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GLuint gluiTextureID = 0;
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