passing poylNormal, tangent, bitangent to shader

This commit is contained in:
Anakin
2017-02-05 16:57:12 +01:00
parent cdf19911f6
commit 30f1a1e627
3 changed files with 60 additions and 24 deletions

View File

@@ -34,6 +34,7 @@ private:
// functions
private:
void clearData();
void setupPipeline(QOpenGLShaderProgram * program);
public:
void drawGeometry(QOpenGLShaderProgram *program);