fixed the multiedged polygons
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@@ -57,7 +57,6 @@ TextureTGA::TextureTGA(const char * filePath)
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std::uint8_t tempChunkHeader;
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std::uint8_t tempData[5];
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unsigned int tempByteIndex = 0;
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std::size_t tempPixelIndex = 0;
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do {
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fsPicture.read(reinterpret_cast<char*>(&tempChunkHeader), sizeof(tempChunkHeader));
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