scale and move to center,

performance is not very good. Takes very long to load
This commit is contained in:
Anakin
2017-01-02 17:03:23 +01:00
parent fc7941a890
commit 191c0cbcea
4 changed files with 13 additions and 4 deletions

View File

@@ -5,6 +5,7 @@ precision mediump float;
#endif
uniform mat4 vp_matrix;
uniform mat4 norm_matrix;
uniform mat4 m_matrix;
attribute vec4 a_position;
@@ -15,7 +16,7 @@ varying vec2 v_texcoord;
void main()
{
// Calculate vertex position in screen space
gl_Position = vp_matrix * m_matrix * a_position;
gl_Position = vp_matrix * norm_matrix * m_matrix * a_position;
// Pass texture coordinate to fragment shader
// Value will be automatically interpolated to fragments inside polygon faces