SWBF2-Classic-Msh-Viewer/MshViewer/Header/Object.h

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#pragma once
#include <vector>
#include <list>
#include <fstream>
struct chunkHeader {
char name[5];
int size;
std::streampos position;
};
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class Object
{
public:
Object(const char* path);
~Object();
private:
std::list<chunkHeader*> lChunk;
std::fstream fsMesh;
private:
void readChunks();
public:
};