SWBF2-Classic-Msh-Viewer/QtMeshViewer/Source/SettingsWindow.cpp

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#include "..\Header\SettingsWindow.h"
#include <QString>
#include <QLineEdit>
#include <QSlider>
SettingsWindow::SettingsWindow(QWidget * parent)
: QWidget(parent)
, ui(new Ui::SettingsWindow)
{
ui->setupUi(this);
setWindowFlags(Qt::Tool | Qt::NoDropShadowWindowHint);
// light off
connect(ui->lightOff_R_LE, &QLineEdit::textChanged, [this](const QString& value){ui->lightOff_R_S->setValue(value.toInt());});
connect(ui->lightOff_R_S, &QSlider::valueChanged, [this](const int& value){ui->lightOff_R_LE->setText(QString::number(value));});
connect(ui->lightOff_G_LE, &QLineEdit::textChanged, [this](const QString& value){ui->lightOff_G_S->setValue(value.toInt());});
connect(ui->lightOff_G_S, &QSlider::valueChanged, [this](const int& value){ui->lightOff_G_LE->setText(QString::number(value));});
connect(ui->lightOff_B_LE, &QLineEdit::textChanged, [this](const QString& value){ui->lightOff_B_S->setValue(value.toInt());});
connect(ui->lightOff_B_S, &QSlider::valueChanged, [this](const int& value){ui->lightOff_B_LE->setText(QString::number(value));});
// light on
connect(ui->lightOn_R_LE, &QLineEdit::textChanged, [this](const QString& value){ui->lightOn_R_S->setValue(value.toInt());});
connect(ui->lightOn_R_S, &QSlider::valueChanged, [this](const int& value){ui->lightOn_R_LE->setText(QString::number(value));});
connect(ui->lightOn_G_LE, &QLineEdit::textChanged, [this](const QString& value){ui->lightOn_G_S->setValue(value.toInt());});
connect(ui->lightOn_G_S, &QSlider::valueChanged, [this](const int& value){ui->lightOn_G_LE->setText(QString::number(value));});
connect(ui->lightOn_B_LE, &QLineEdit::textChanged, [this](const QString& value){ui->lightOn_B_S->setValue(value.toInt());});
connect(ui->lightOn_B_S, &QSlider::valueChanged, [this](const int& value){ui->lightOn_B_LE->setText(QString::number(value));});
// light
connect(ui->light_R_LE, &QLineEdit::textChanged, [this](const QString& value){ui->light_R_S->setValue(value.toInt());});
connect(ui->light_R_S, &QSlider::valueChanged, [this](const int& value){ui->light_R_LE->setText(QString::number(value));});
connect(ui->light_G_LE, &QLineEdit::textChanged, [this](const QString& value){ui->light_G_S->setValue(value.toInt());});
connect(ui->light_G_S, &QSlider::valueChanged, [this](const int& value){ui->light_G_LE->setText(QString::number(value));});
connect(ui->light_B_LE, &QLineEdit::textChanged, [this](const QString& value){ui->light_B_S->setValue(value.toInt());});
connect(ui->light_B_S, &QSlider::valueChanged, [this](const int& value){ui->light_B_LE->setText(QString::number(value));});
connect(ui->checkAutoColor, &QCheckBox::toggled, this, &SettingsWindow::autoColorToggled);
connect(ui->radioDirectLight, &QRadioButton::toggled, this, &SettingsWindow::radioToggled);
}
SettingsWindow::~SettingsWindow()
{
delete ui;
}
////////////////////////////////////////////////////////////////////////////////
// connection slots
void SettingsWindow::autoColorToggled()
{
if (!ui->checkAutoColor->isChecked())
{
ui->lightOn_R_LE->setEnabled(true);
ui->lightOn_R_S->setEnabled(true);
ui->lightOn_G_LE->setEnabled(true);
ui->lightOn_G_S->setEnabled(true);
ui->lightOn_B_LE->setEnabled(true);
ui->lightOn_B_S->setEnabled(true);
}
else
{
ui->lightOn_R_LE->setEnabled(false);
ui->lightOn_R_S->setEnabled(false);
ui->lightOn_G_LE->setEnabled(false);
ui->lightOn_G_S->setEnabled(false);
ui->lightOn_B_LE->setEnabled(false);
ui->lightOn_B_S->setEnabled(false);
ui->lightOn_R_LE->setText(QString::number((int)(ui->light_R_S->value() / 50)));
ui->lightOn_R_S->setValue((int)(ui->light_R_S->value() / 50));
ui->lightOn_G_LE->setText(QString::number((int)(ui->light_G_S->value() / 50)));
ui->lightOn_G_S->setValue((int)(ui->light_G_S->value() / 50));
ui->lightOn_B_LE->setText(QString::number((int)(ui->light_B_S->value() / 50)));
ui->lightOn_B_S->setValue((int)(ui->light_B_S->value() / 50));
}
}
void SettingsWindow::radioToggled()
{
if(ui->radioDirectLight->isChecked())
{
ui->attFac->setValue(0.0);
ui->attFac->setEnabled(false);
}
else
{
ui->attFac->setEnabled(true);
}
}