SWBF2-Classic-Msh-Viewer/QtMeshViewer/Header/CameraInterface.h

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#pragma once
#include <QMatrix4x4>
class CameraInterface
{
public:
explicit CameraInterface() {};
virtual ~CameraInterface() {};
// attributes
protected:
QMatrix4x4 m_matrix;
double m_zSpeed = 1.0;
// functions
public:
virtual void setZoomSpeed(int percent) { m_zSpeed = (double) percent / 100; };
virtual void rotateAction(QVector2D diff) = 0;
virtual void moveAction(QVector2D diff) = 0;
virtual void wheelAction(double value) = 0;
virtual void resetView() { m_matrix = QMatrix4x4(); };
virtual void recalculateMatrix() = 0;
virtual QMatrix4x4 getMatrix() { recalculateMatrix(); return m_matrix; };
};