feat: Complete plugin lifecycle management with lazy loading and runtime reload
Major changes: - Add unload() method to all plugins for proper cleanup (unregister commands/providers/LSP clients, destroy widgets, clear state) - Implement lazy widget loading via "show" signal across all containers - Add autoload: false manifest option for manual/conditional plugin loading - Add Plugins UI with runtime load/unload toggle via Ctrl+Shift+p - Implement controller unregistration system with proper signal disconnection - Add new events: UnregisterCommandEvent, GetFilesEvent, GetSourceViewsEvent, TogglePluginsUiEvent - Fix signal leaks by tracking and disconnecting handlers in widgets (search/replace, LSP manager, tabs, telescope, markdown preview) - Add Save/Save As to tabs context menu - Improve search/replace behavior (selection handling, focus management) - Add telescope file initialization from existing loaded files - Refactor plugin reload watcher to dynamically add/remove plugins on filesystem changes - Add new plugins: file_history, extend_source_view_menu, godot_lsp_client - Fix bug in prettify_json (undefined variable reference
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@@ -19,7 +19,6 @@ class BodyContainer(Gtk.Box):
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self._setup_styling()
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self._setup_signals()
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self._subscribe_to_events()
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self._load_widgets()
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self.show()
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@@ -29,14 +28,17 @@ class BodyContainer(Gtk.Box):
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self.ctx.add_class("body-container")
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self.set_orientation(Gtk.Orientation.HORIZONTAL)
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self.set_homogeneous(True)
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def _setup_signals(self):
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...
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self.connect("show", self._handle_show)
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def _subscribe_to_events(self):
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...
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def _handle_show(self, widget):
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self.disconnect_by_func( self._handle_show )
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self._load_widgets()
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def _load_widgets(self):
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widget_registery.expose_object("body-container", self)
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