feat: Complete plugin lifecycle management with lazy loading and runtime reload
Major changes: - Add unload() method to all plugins for proper cleanup (unregister commands/providers/LSP clients, destroy widgets, clear state) - Implement lazy widget loading via "show" signal across all containers - Add autoload: false manifest option for manual/conditional plugin loading - Add Plugins UI with runtime load/unload toggle via Ctrl+Shift+p - Implement controller unregistration system with proper signal disconnection - Add new events: UnregisterCommandEvent, GetFilesEvent, GetSourceViewsEvent, TogglePluginsUiEvent - Fix signal leaks by tracking and disconnecting handlers in widgets (search/replace, LSP manager, tabs, telescope, markdown preview) - Add Save/Save As to tabs context menu - Improve search/replace behavior (selection handling, focus management) - Add telescope file initialization from existing loaded files - Refactor plugin reload watcher to dynamically add/remove plugins on filesystem changes - Add new plugins: file_history, extend_source_view_menu, godot_lsp_client - Fix bug in prettify_json (undefined variable reference
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@@ -13,7 +13,7 @@ from gi.repository import Gtk
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def add_prettify_json(buffer, menu):
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menu.append( Gtk.SeparatorMenuItem() )
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menu.append(separator)
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def on_prettify_json(menuitem, buffer):
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start_itr, \
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