2026-03-08 14:57:19 -05:00
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# Python imports
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# Lib imports
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# Application imports
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from libs.event_factory import Event_Factory, Code_Event_Types
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from plugins.plugin_types import PluginCode
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from .cut_to_temp_buffer import Handler
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from .paste_temp_buffer import Handler2
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class Plugin(PluginCode):
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def __init__(self):
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super(Plugin, self).__init__()
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def _controller_message(self, event: Code_Event_Types.CodeEvent):
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...
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def load(self):
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feat: Complete plugin lifecycle management with lazy loading and runtime reload
Major changes:
- Add unload() method to all plugins for proper cleanup (unregister commands/providers/LSP clients, destroy widgets, clear state)
- Implement lazy widget loading via "show" signal across all containers
- Add autoload: false manifest option for manual/conditional plugin loading
- Add Plugins UI with runtime load/unload toggle via Ctrl+Shift+p
- Implement controller unregistration system with proper signal disconnection
- Add new events: UnregisterCommandEvent, GetFilesEvent, GetSourceViewsEvent, TogglePluginsUiEvent
- Fix signal leaks by tracking and disconnecting handlers in widgets (search/replace, LSP manager, tabs, telescope, markdown preview)
- Add Save/Save As to tabs context menu
- Improve search/replace behavior (selection handling, focus management)
- Add telescope file initialization from existing loaded files
- Refactor plugin reload watcher to dynamically add/remove plugins on filesystem changes
- Add new plugins: file_history, extend_source_view_menu, godot_lsp_client
- Fix bug in prettify_json (undefined variable reference
2026-03-21 13:26:12 -05:00
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self._manage_signals("register_command")
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def load(self):
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self._manage_signals("unregister_command")
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def _manage_signals(self, action: str):
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event = Event_Factory.create_event(action,
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2026-03-08 14:57:19 -05:00
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command_name = "cut_to_temp_buffer",
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command = Handler,
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binding_mode = "held",
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binding = "<Control>k"
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)
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self.emit_to("source_views", event)
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feat: Complete plugin lifecycle management with lazy loading and runtime reload
Major changes:
- Add unload() method to all plugins for proper cleanup (unregister commands/providers/LSP clients, destroy widgets, clear state)
- Implement lazy widget loading via "show" signal across all containers
- Add autoload: false manifest option for manual/conditional plugin loading
- Add Plugins UI with runtime load/unload toggle via Ctrl+Shift+p
- Implement controller unregistration system with proper signal disconnection
- Add new events: UnregisterCommandEvent, GetFilesEvent, GetSourceViewsEvent, TogglePluginsUiEvent
- Fix signal leaks by tracking and disconnecting handlers in widgets (search/replace, LSP manager, tabs, telescope, markdown preview)
- Add Save/Save As to tabs context menu
- Improve search/replace behavior (selection handling, focus management)
- Add telescope file initialization from existing loaded files
- Refactor plugin reload watcher to dynamically add/remove plugins on filesystem changes
- Add new plugins: file_history, extend_source_view_menu, godot_lsp_client
- Fix bug in prettify_json (undefined variable reference
2026-03-21 13:26:12 -05:00
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event = Event_Factory.create_event(action,
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2026-03-08 14:57:19 -05:00
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command_name = "paste_temp_buffer",
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command = Handler2,
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binding_mode = "held",
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binding = "<Control>u"
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)
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self.emit_to("source_views", event)
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def run(self):
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...
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